Characters
315 points
Necromancer

Necromancer - Standard - Infantry - 20x20

Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Necromancer 1 3 3 0 3
Options Evocation • Wizard Adept • The Dead Arise • General • Necromantic Staff
290 points
Necromancer

Necromancer - Standard - Infantry - 20x20

Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Necromancer 1 3 3 0 3
Options Evocation • Wizard Adept • Crystal Ball • Magical Heirloom
Core
140 points
Zombies

Zombies x21 - Standard - Infantry - 20x20

Global Adv Mar Dis Rea Model Rules
4" 8" 2 2D6+4
Defensive HP Def Res Arm
1 1 3 0
Offensive Att Off Str Ap Agi
Zombies 1 1 3 0 1
Options Musician
140 points
Zombies

Zombies x21 - Standard - Infantry - 20x20

Global Adv Mar Dis Rea Model Rules
4" 8" 2 2D6+4
Defensive HP Def Res Arm
1 1 3 0
Offensive Att Off Str Ap Agi
Zombies 1 1 3 0 1
Options Musician
140 points
Zombies

Zombies x21 - Standard - Infantry - 20x20

Global Adv Mar Dis Rea Model Rules
4" 8" 2 2D6+4
Defensive HP Def Res Arm
1 1 3 0
Offensive Att Off Str Ap Agi
Zombies 1 1 3 0 1
Options Musician
Special
465 points
Dark Coach

Dark Coach - Large - Construct - 50x100

Global Adv Mar Dis Rea Model Rules
8" 8" 7 1
Defensive HP Def Res Arm
5 3 5 4
Offensive Att Off Str Ap Agi
Coachman 2 3 3 10 2
Vampire 4 6 5 2 6
Undead Mounts (2) 1 3 4 1 2
Chassis 5 2
Swift Death
510 points
Vampire Spawn

Vampire Spawn x6 - Large - Infantry - 40x40

Global Adv Mar Dis Rea Model Rules
6" 12" 8 D3
9" 18"
Defensive HP Def Res Arm
3 3 4 0
Offensive Att Off Str Ap Agi
Vampire Spawn 3 4 5 2 4
Options Champion