Lords
345 points
Cuatl Lord #1

Cuatl Lord - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Cuatl Lord 4 2 3 3 4 4 2 1 9 Infantry
Model Rules Palanquin • Ward Save (4+) • Cold-blooded • Cold-blooded
Options Wellspring of Power • Tome of Arcane Lore (Lords)
Magic Level 4 Wizard Master . Generate spells from the Path of White Magic or any of the Battle Magic Paths
Notes

path of nature

460 points
Saurian Warlord #1

Saurian Warlord - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warlord 4 6 - 5 5 3 4 5 9 Infantry
Alpha Carnosaur 7 4 - 7 6 6 3 5 5 Monster
Model Rules Born Predator • Cold-blooded • Innate Defence (5+)
Model Rules (Alpha Carnosaur) Apex Predator • Multiple Wounds (D3) • Swiftstride • Cold-blooded • Innate defence (3+)
Model Rules (Alpha Carnosaur) Apex Predator • Multiple Wounds (D3) • Swiftstride • Cold-blooded • Innate defence (3+)
Options Mount : Alpha Carnosaur • Spear of the Stampede • Gemstone Amulet x1 • Divine Icon
Heroes
345 points
Skink Captain - BSB

Skink Captain - BSB - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Captain 6 4 4 4 3 2 6 3 6 Infantry
Bonus Ancien Taurosaur - - - +1 - +1 - - -
Taurosaur 6 3 - 5 6 5 2 4 - Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6
Model Rules Strider (Water) • Cold-blooded • Light Armour • Innate Defence (6+) • Blowpipe
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Options Mount : Taurosaur • May be upgraded to Ancient Taurosaur • Engine of the Ancients
100 points
Skink Priest #1

Skink Priest - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Priest 6 2 3 3 2 2 4 1 6 Infantry
Model Rules Cold-blooded • Telepathic Link • Innate Defence (6+)
Options Dispel Scroll
Magic Level 1 Wizard Apprentice . Generate spells from Path of Wilderness or Heavens.
Notes

path of heavens

Core
870 points
Saurian Warriors #1

Saurian Warriors x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warriors 4 3 - 4 4 1 2 2 8 Infantry
Model Rules Cold-blooded • Born Predator • Innate Defence (5+) • Shield
Options Musician • Standard Bearer
870 points
Saurian Warriors #2

Saurian Warriors x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warriors 4 3 - 4 4 1 2 2 8 Infantry
Model Rules Cold-blooded • Born Predator • Innate Defence (5+) • Shield
Options Musician • Standard Bearer
620 points
Skink Braves #1

Skink Braves x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Skirmish (Max 15 Skinks and no Caimans)
620 points
Skink Braves #2

Skink Braves x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Skirmish (Max 15 Skinks and no Caimans)
655 points
Skink Braves #3

Skink Braves x17 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Musician • Standard Bearer
120 points
Snake Swarms #1

Snake Swarms x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Snake Swarms 5 3 - 2 2 5 1 5 10 Swarm
Model Rules Venomous Tide • Cold-blooded
Options May gain Scout
120 points
Snake Swarms #2

Snake Swarms x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Snake Swarms 5 3 - 2 2 5 1 5 10 Swarm
Model Rules Venomous Tide • Cold-blooded
Options May gain Scout
120 points
Snake Swarms #3

Snake Swarms x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Snake Swarms 5 3 - 2 2 5 1 5 10 Swarm
Model Rules Venomous Tide • Cold-blooded
Options May gain Scout
Special
285 points
Skink Hunters #1

Skink Hunters x5 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Hunters 6 2 3 3 2 1 4 1 6 Infantry
Bonus Chameleon - - - - - - - - -
Model Rules Skirmishers • Strider (Water) • Cold-blooded • Shield • Innate Defence (6+) • Poisoned Javelin
Model Rules (Bonus Chameleon) Scout • Hard Target
Options be upgrade to Chameleon
285 points
Skink Hunters #2

Skink Hunters x5 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Hunters 6 2 3 3 2 1 4 1 6 Infantry
Bonus Chameleon - - - - - - - - -
Model Rules Skirmishers • Strider (Water) • Cold-blooded • Shield • Innate Defence (6+) • Poisoned Javelin
Model Rules (Bonus Chameleon) Scout • Hard Target
Options be upgrade to Chameleon
345 points
Skink Sky-Riders #1

Skink Sky-Riders x3 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Rider 6 2 3 3 2 1 4 1 5
Rhamphodon 2 3 - 4 3 2 4 2 3 Monstrous Cavalry
Model Rules Cold-blooded • Poisoned Javelin • Light Lance • Innate Defence (6+)
Model Rules (Rhamphodon) Frenzy (mount only) • Armour Piercing (1) (mount only) • Lethal Strike (mount only) • Fly (8) • Skirmishers • Fast Cavalry • Strider (Forest) • Prey Scent • Mount’s Protection (6+) • Light Armour
Options Rhamphodon • May take Shield
345 points
Skink Sky-Riders #2

Skink Sky-Riders x3 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Rider 6 2 3 3 2 1 4 1 5
Rhamphodon 2 3 - 4 3 2 4 2 3 Monstrous Cavalry
Model Rules Cold-blooded • Poisoned Javelin • Light Lance • Innate Defence (6+)
Model Rules (Rhamphodon) Frenzy (mount only) • Armour Piercing (1) (mount only) • Lethal Strike (mount only) • Fly (8) • Skirmishers • Fast Cavalry • Strider (Forest) • Prey Scent • Mount’s Protection (6+) • Light Armour
Options Rhamphodon • May take Shield
Rare
75 points
Salamander #1

Salamander - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Salamander 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Artillery • Skirmishers • Strider (Water) • Cold-blooded • Innate Defence (4+)
Model Rules (Salamander) Spout Flames • Flame Thrower Artillery Weapon
75 points
Salamander #2

Salamander - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Salamander 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Artillery • Skirmishers • Strider (Water) • Cold-blooded • Innate Defence (4+)
Model Rules (Salamander) Spout Flames • Flame Thrower Artillery Weapon