Lords
280 points
Saurian Warlord #1

Saurian Warlord - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warlord 4 6 - 5 5 3 4 5 9 Infantry
Raptor 7 3 - 4 4 1 2 2 2 War Beast
Model Rules Born Predator • Cold-blooded • Innate Defence (5+)
Model Rules (Raptor) Stupidity • Mount’s Protection (5+)
Model Rules (Raptor) Stupidity • Mount’s Protection (5+)
Options Mount : Raptor • Fleshrender • Armour of Destiny • Dusk Stone x1
Heroes
370 points
Skink Captain - BSB

Skink Captain - BSB - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Captain 6 4 4 4 3 2 6 3 6 Infantry
Bonus Ancien Taurosaur - - - +1 - +1 - - -
Taurosaur 6 3 - 5 6 5 2 4 - Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6
Model Rules Strider (Water) • Cold-blooded • Light Armour • Innate Defence (6+) • Blowpipe
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Options Mount : Taurosaur • May be upgraded to Ancient Taurosaur • Engine of the Ancients • Sword of Haste
105 points
Skink Priest #1

Skink Priest - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Priest 6 2 3 3 2 2 4 1 6 Infantry
Model Rules Cold-blooded • Telepathic Link • Innate Defence (6+)
Options Level 2 (Wizard Apprentice) • Tome of Arcane Lore (Heroes)
Magic Level 1 Wizard Apprentice . Generate spells from Path of Wilderness or Heavens.
Core
860 points
Saurian Warriors #2

Saurian Warriors x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warriors 4 3 - 4 4 1 2 2 8 Infantry
Model Rules Cold-blooded • Born Predator • Innate Defence (5+) • Shield
Options Standard Bearer
1 215 points
Saurian Warriors #1

Saurian Warriors x30 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warriors 4 3 - 4 4 1 2 2 8 Infantry
Bonus Jaguar Warriors + 1 - - - - - - - -
Champion 4 4 - 4 4 1 2 3 8
Model Rules Cold-blooded • Born Predator • Innate Defence (5+) • Shield
Options May take Spear • Champion • Musician • Standard Bearer • Jaguar Warriors • Banner of Speed
620 points
Skink Braves #1

Skink Braves x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Skirmish (Max 15 Skinks and no Caimans)
Special
145 points
Altar of the Snake-God #1

Altar of the Snake-God - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Thyroscutus 4 3 - 4 5 4 1 3 6 Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6
Model Rules Cold-blooded • Innate Defence (2+)
Model Rules (Thyroscutus) Crush Attack
Model Rules (Skink Crew (4)) Poisoned Javelins
805 points
Raptor Riders #1

Raptor Riders x7 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Rider 4 4 - 4 4 1 2 2 8 Cavalry
Champion 4 5 - 4 4 1 2 3 8
Raptor 7 3 - 4 4 1 2 2 2
Model Rules Stupidity • Cold-blooded • Innate Defence (5+) • Shields • Lance • Mount’s Protection (5+)
Model Rules (Rider) Born Predator
Options Champion • Musician • Standard Bearer • Gleaming Icon
275 points
Skink Hunters #1

Skink Hunters x5 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Hunters 6 2 3 3 2 1 4 1 6 Infantry
Model Rules Skirmishers • Strider (Water) • Cold-blooded • Shield • Innate Defence (6+) • Poisoned Javelin
Options Replace Poisoned Javelin and Shield for Blowpipe
275 points
Skink Hunters #2

Skink Hunters x5 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Hunters 6 2 3 3 2 1 4 1 6 Infantry
Model Rules Skirmishers • Strider (Water) • Cold-blooded • Shield • Innate Defence (6+) • Poisoned Javelin
Options Replace Poisoned Javelin and Shield for Blowpipe
275 points
Skink Hunters #3

Skink Hunters x5 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Hunters 6 2 3 3 2 1 4 1 6 Infantry
Model Rules Skirmishers • Strider (Water) • Cold-blooded • Shield • Innate Defence (6+) • Poisoned Javelin
Options Replace Poisoned Javelin and Shield for Blowpipe
130 points
Sun Engine #1

Sun Engine - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Thyroscutus 4 3 - 4 5 4 1 3 6 Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6 Ridden Monster
Model Rules Cold-blooded • Innate Defence (2+)
Model Rules (Thyroscutus) Crush Attack
Model Rules (Skink Crew (4)) Poisoned Javelins
Rare
150 points
Salamander #1

Salamander x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Salamander 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Artillery • Skirmishers • Strider (Water) • Cold-blooded • Innate Defence (4+)
Model Rules (Salamander) Spout Flames • Flame Thrower Artillery Weapon
60 points
Spearback #1

Spearback - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Spearback 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Weapon • Skirmishers • Strider (Water) • Cold-blooded • Shoot Spikes • Innate Defence (4 + )
225 points
Stygiosaur #1

Stygiosaur - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Stygiosaur 7 4 4 5 5 5 2 4 5 Monstrous Cavalry
Skink Rider - 4 2 3 - - 4 1 6
Bonus Champion - + 1 + 1 - - - - + 1 -
Model Rules Born Predator (Stygiosaur only) • Magic Beacon • Poisoned Attacks (Stygiosaur only) • Stomp (D3) • Large Target • Terror • Cold-blooded • Mounts Protection (6+) • Innate Defence (4+) • Poisoned Javelin
Model Rules (Stygiosaur) Spit Poison
Model Rules (Bonus Champion) Wizard Conclave (Redwood Shaft, The Beast Within)
Options May take Predatory Roar • Champion • May exchange Spit Poison with Breath Weapon (Toxic Attacks)