Lords
390 points
Cuatl Lord - BSB

Cuatl Lord - BSB - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Cuatl Lord 4 2 3 3 4 4 2 1 9 Infantry
Model Rules Ward Save (4+) • Cold-blooded • Palanquin • Cold-blooded
Options Jade Staff • Ancient Plaque (Lord)
Magic Level 4 Wizard Master . Generate spells from the Path of White Magic or any of the Battle Magic Paths
Heroes
305 points
Skink Captain #1

Skink Captain - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Captain 6 4 4 4 3 2 6 3 6 Infantry
Taurosaur 6 3 - 5 6 5 2 4 - Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6
Model Rules Strider (Water) • Cold-blooded • Light Armour • Innate Defence (6+) • Blowpipe
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Options Mount : Taurosaur • May take Sharp Horns • Hero’s Sword (Heroes) - Characters only • Starfall Shard - Heroe x1
100 points
Skink Priest #1

Skink Priest - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Priest 6 2 3 3 2 2 4 1 6 Infantry
Model Rules Cold-blooded • Telepathic Link • Innate Defence (6+)
Options Dispel Scroll
Magic Level 1 Wizard Apprentice . Generate spells from Path of Wilderness or Heavens.
Core
620 points
Skink Braves #3

Skink Braves x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Skirmish (Max 15 Skinks and no Caimans)
620 points
Skink Braves #4

Skink Braves x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Skirmish (Max 15 Skinks and no Caimans)
770 points
Skink Braves #1

Skink Braves x30 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Musician • Standard Bearer • May replace Javelin and Shield for Short Bow • May have Poisoned Attacks (Close Combat only) • Flaming Standard
780 points
Skink Braves #2

Skink Braves x30 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Musician • Standard Bearer • Replace Javelin for Poisoned Javelin
Special
145 points
Altar of the Snake-God #1

Altar of the Snake-God - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Thyroscutus 4 3 - 4 5 4 1 3 6 Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6
Model Rules Cold-blooded • Innate Defence (2+)
Model Rules (Thyroscutus) Crush Attack
Model Rules (Skink Crew (4)) Poisoned Javelins
543 points
Caimans #1

Caimans x7 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Caiman 6 3 - 5 4 3 2 3 7 Monstrous Infantry
Model Rules Strider (Water) • Cold-blooded • Born Predator • Halberd • Innate Defence (4+)
Options May replace Halberd with Great Weapon • Musician • Standard Bearer
Rare
150 points
Salamander #1

Salamander x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Salamander 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Artillery • Skirmishers • Strider (Water) • Cold-blooded • Innate Defence (4+)
Model Rules (Salamander) Spout Flames • Flame Thrower Artillery Weapon
150 points
Salamander #2

Salamander x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Salamander 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Artillery • Skirmishers • Strider (Water) • Cold-blooded • Innate Defence (4+)
Model Rules (Salamander) Spout Flames • Flame Thrower Artillery Weapon
215 points
Taurosaur #1

Taurosaur - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Taurosaur 6 3 - 5 6 5 2 4 - Ridden Monster
Skink Crew (5) - 2 3 3 - - 4 1 6
Model Rules Stubborn • Immune to Psychology • Cold-blooded • Impact Hits (D6+1) • Innate defence (3+) • Poisoned Javelins
Options May take Sharp Horns