Lords
275 points
Saurian Warlord #1

Saurian Warlord - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warlord 4 6 - 5 5 3 4 5 9 Infantry
Model Rules Born Predator • Cold-blooded • Innate Defence (5+)
Options Shield • Heavy Armour (only if on foot) • Ogre Sword • Bluffer's Helm - cannot be taken by Large Targets • Talisman of Greater Shielding x1
220 points
Skink High Priest #1

Skink High Priest - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink High Priest 6 2 3 3 3 3 4 1 7 Infantry
Model Rules Telepathic Link • Strider (Water) • Cold-blooded • Innate Defence (6+)
Options Book of Arcane Power (Lords)
Magic Level 3 Wizard Master . Generate spells from Path of Wilderness, Heavens, Light or Nature.
Heroes
180 points
Saurian Veteran - BSB

Saurian Veteran - BSB - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Veteran 4 5 - 5 5 2 3 4 8 Infantry
Model Rules Cold-blooded • Born Predator • Innate Defence (5+)
Options Heavy Armour (only if on foot) • Stalker's Standard • Hardened Shield • Potion of Swiftness
340 points
Skink Captain #1

Skink Captain - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Captain 6 4 4 4 3 2 6 3 6 Infantry
Bonus Ancien Taurosaur - - - +1 - +1 - - -
Taurosaur 6 3 - 5 6 5 2 4 - Ridden Monster
Skink Crew (4) - 2 3 3 - - 4 1 6
Model Rules Strider (Water) • Cold-blooded • Light Armour • Innate Defence (6+) • Blowpipe
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Model Rules (Taurosaur) Impact Hits (D6+1) • Stubborn • Immune to Psychology • Cold-blooded • Poisoned Javelins • Great Bow • Innate defence (3+)
Options Mount : Taurosaur • May take Sharp Horns • May be upgraded to Ancient Taurosaur • Spear of the Stampede • Lucky Shield
100 points
Skink Priest #1

Skink Priest - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Priest 6 2 3 3 2 2 4 1 6 Infantry
Model Rules Cold-blooded • Telepathic Link • Innate Defence (6+)
Options Dispel Scroll
Magic Level 1 Wizard Apprentice . Generate spells from Path of Wilderness or Heavens.
Core
880 points
Saurian Warriors #1

Saurian Warriors x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warriors 4 3 - 4 4 1 2 2 8 Infantry
Bonus Jaguar Warriors + 1 - - - - - - - -
Model Rules Cold-blooded • Born Predator • Innate Defence (5+) • Shield
Options Musician • Standard Bearer • Jaguar Warriors
1 131 points
@Saurian Warriors #1

Saurian Warriors x28 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Saurian Warriors 4 3 - 4 4 1 2 2 8 Infantry
Bonus Serpent Warriors - - - - - - - - -
Champion 4 4 - 4 4 1 2 3 8
Model Rules Cold-blooded • Born Predator • Innate Defence (5+) • Shield
Options Champion • Musician • Standard Bearer • Serpent Warriors • Banner of Speed
620 points
Skink Braves #1

Skink Braves x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Skink Brave 6 2 3 3 2 1 4 1 5 Infantry
Model Rules (Skink Brave) Strider (Water) • Cold-blooded • Javelin • Shield • Innate Defence (6+)
Options Skirmish (Max 15 Skinks and no Caimans)
120 points
Snake Swarms #1

Snake Swarms x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Snake Swarms 5 3 - 2 2 5 1 5 10 Swarm
Model Rules Venomous Tide • Cold-blooded
Options May gain Scout
Special
616 points
Caimans #1

Caimans x8 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Caiman 6 3 - 5 4 3 2 3 7 Monstrous Infantry
bonus Hardened Scales - - - - + 1 - - - -
Model Rules Strider (Water) • Cold-blooded • Born Predator • Halberd • Innate Defence (4+)
Options Musician • Standard Bearer • May take Light Armour
83 points
Chameleons #1

Chameleons x7 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Chameleons 6 2 4 3 2 1 4 1 6 Infantry
Model Rules Hard Target • Scouts • Skirmishers • Strider (Water) • Cold-blooded • Blowpipe • Innate Defence (6+)
Rare
150 points
Salamander #1

Salamander x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Salamander 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Artillery • Skirmishers • Strider (Water) • Cold-blooded • Innate Defence (4+)
Model Rules (Salamander) Spout Flames • Flame Thrower Artillery Weapon
120 points
Spearback #1

Spearback x2 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Spearback 6 3 4 4 4 3 4 3 6 Monstrous Beast
Model Rules Living Weapon • Skirmishers • Strider (Water) • Cold-blooded • Shoot Spikes • Innate Defence (4 + )