Lords
250 points
Archwizard #1

Archwizard - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Archwizard 4 3 3 3 4 3 3 1 8 Infantry
Options Level 4 (Wizard Master) • Book of Arcane Power (Lords)
Magic Level 3 Wizard Master . Generates spells from one of the Battle Magic Paths.
189 points
Marshal #1

Marshal - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Marchal 4 5 5 4 4 3 5 3 9 Infantry
Bonus : Seasoned General - +1 - - - - - - -
Model Rules Orders • Plate Armour
Options Great Weapon • Seasoned General • Mithril Mail - models on foot only (Lords) • Talisman of Supreme Shielding x1
Heroes
70 points
Artificer #1

Artificer - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Artificer 4 3 4 3 3 2 3 1 7 Infantry
Model Rules Engineer • Light Armour
Options May become a Master Artificer
124 points
Captain - BSB

Captain - BSB - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Captain 4 5 5 4 4 2 5 3 8 Infantry
Model Rules Orders • Heavy Armour
Options Great Weapon • Blessed Armour of Frederick the Great – models on foot only
112 points
Inquisitor #1

Inquisitor - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Inquisitor 4 5 4 4 4 2 4 2 8 Infantry
Model Rules (Daemon Hunter) Divine Attacks • (Vampire Hunter) Flaming Attacks • (Vampire Hunter) Magical Attacks • (Daemon Hunter) Hatred (Otherworldly) • Lethal Strike • Multiple Wounds (D3) • Immune to Psychology • Magic Resistance (2) • Not A Leader • Heavy Armour
Options May take a Shield • May take Plate Armour • King Slayer • Dragonscale Helm
Core
1 880 points
Heavy Infantry #1

Heavy Infantry x50 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Heavy Infantry 4 3 3 3 3 1 3 1 7 Infantry
Bonus : Veterans - + 1 - - - - + 1 - -
Champion 4 4 4 3 3 1 3 2 7
Model Rules Support Unit (Only units of 20 or less models) • Parent Unit (Only units of 21 or more models) • Light Armour • Shield
Options Spear • Champion • Musician • Standard Bearer • (Seasoned General) Veterans
910 points
Light Infantry #1

Light Infantry x20 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Light Infantry 4 3 3 3 3 1 3 1 7 Infantry
Bonus : Veterans - - +1 - - - - - -
Model Rules Support Unit • Crossbow
Model Rules (Bonus : Veterans) Light Armour
Options May replace Crossbow with Handgun • (Seasoned General) Veterans
410 points
State Militia #1

State Militia x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
State Militia 4 3 3 3 3 1 3 1 6 Infantry
Model Rules Support Unit (Only units of 20 or less models) • Paired Weapons
Options May Skirmish (max 15 models)
Special
100 points
Cannon #1

Cannon - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Machine - - - - 7 3 - - - War Machine
Crew (3) 4 3 3 3 3 - 3 1 7
100 points
Imperial Rangers #1

Imperial Rangers x10 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Imperial Rangers 4 3 4 3 3 1 3 1 7 Infantry
Model Rules Multiple Shots (2) • Skirmishers • Scout • Bow
110 points
Mortar #1

Mortar - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Machine - - - - 7 3 - - - War Machine
Crew (3) 4 3 3 3 3 - 3 1 7
Rare
140 points
Arcane Engine #1

Arcane Engine - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Arcane Engine - - - 5 5 5 - - - Chariot
Crew (2) 4 3 3 3 - - 3 1 7
Horses (2) 8 3 - 3 - - 3 1 3
Model Rules Large Target • Channel • Heavy Armour
Options Foresight
230 points
Steam Tank

Steam Tank - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Steampanzer * - - 6 6 10 - - - Chariot
Crew (1) - 3 3 3 - - 3 1 7 Chariot
Model Rules Random Movement (*) • Breath Weapon (Strength 3, Armour Piercing (1)) • Terror • Grinding Attacks • Steam Engine • Large Target • Unbreakable • Repeater Gun • Steam Powered Cannon • Innate Defence (1+)