Characters
675 points
Marshal #1

Marshal - Gigantic - Beast - 50x100

Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Marshal 3 5 4 1 5
Mount Dragon
Global Adv Mar Dis Model Rules
6" 12" C
7" 14"
Defensive HP Def Res Arm
6 5 6 4
Offensive Att Off Str Ap Agi
Dragon 5 5 6 3 3
Options General • Imperial Prince • Dragon • Lucky Charm
380 points
Wizard #1

Wizard - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Wizard 1 3 3 0 3
Options Cosmology • Wizard Master
220 points
Marshal #2

Marshal - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Marshal 3 5 4 1 5
Options Battle Standard Bearer • Shield • Dragon Staff • Blacksteel
385 points
Wizard #2

Wizard - Large - Construct - 50x100

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Wizard 1 3 3 0 3
Mount Arcane Engine
Global Adv Mar Dis Model Rules
8" 8" C
Defensive HP Def Res Arm
5 C 5 C+2
Offensive Att Off Str Ap Agi
Crew 1 3 3 0 3
Horse 1 3 3 0 3
Chassis 5 2
Options Light Armour • Alchemy • Wizard Adept • Arcane Engine • Foresight
130 points
Artificer #1

Artificer - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
2 3 3 0
Offensive Att Off Str Ap Agi
Artificer 1 3 3 0 3
Options Long Rifle (3+)
Core
350 points
Heavy Infantry #1

Heavy Infantry x40 - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Heavy Infantry 1 3 3 0 3
Options Spear • Champion • Musician • Standard Bearer
296 points
Light Infantry #1

Light Infantry x19 - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Light Infantry 1 3 3 0 3
Options Crossbow (4+) • Musician • Standard Bearer • Marksman's Pennant
160 points
State Militia #1

State Militia x15 - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 6
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
State Militia 1 3 3 0 3
Options Irregulars
160 points
Heavy Infantry #2

Heavy Infantry x20 - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Heavy Infantry 1 3 3 0 3
Options Musician • Standard Bearer
210 points
Heavy Infantry #3

Heavy Infantry x25 - Standard - Infantry - 20x20

Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Heavy Infantry 1 3 3 0 3
Options Halberd • Musician
Special
335 points
Knights of the Sun Griffon #1

Knights of the Sun Griffon x3 - Large - Cavalry - 50x75

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
3 4 4 1
Offensive Att Off Str Ap Agi
Knight 1 4 4 1 4
Young Griffon 3 4 5 3 4
Options Lance • Champion • Musician • Standard Bearer
Imperial Auxiliaries
155 points
Reiters #1

Reiters x5 - Standard - Cavalry - 25x50

Global Adv Mar Dis Model Rules
8" 16" 7
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Reiter 1 3 3 0 3
Horse 1 3 3 0 3
Options Pistol (3+)
Imperial Armoury
245 points
Artillery #1

Artillery - Standard - Construct - 60

Global Adv Mar Dis Model Rules
4" 4" 7
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 3 3 0 3
Options Cannon (4+)
Sunna’s Fury
500 points
Steam Tank

Steam Tank - Large - Construct - 50x100

Global Adv Mar Dis Model Rules
4D3" " 7
Defensive HP Def Res Arm
7 3 6 6
Offensive Att Off Str Ap Agi
Chassis 5 2 3
Steel Ram 7 4
295 points
Imperial Giant #1

Imperial Giant - Gigantic - Infantry - 50x75

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Imperial Giant 5 3 5 2 3
Options Giant Club