Lords
315 points
Archmage #1

Archmage - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Archmage 5 4 4 3 3 3 5 1 9 Infantry
Model Rules Lightning Reflexes • Martial Discipline • Master of Balance
Options Level 4 (Wizard Master) • Razor Blade • Talisman of Supreme Shielding x1 • Book of Meladys (Lord)
Magic Level 3 Wizard Master. Generates spells from the Path of White Magic or any of the Battle Magic Paths.
Notes

Talisman de protection suprême : invu. 4+

443 points
High Prince #1

High Prince - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
High Prince 5 7 7 4 3 3 8 4 10 Infantry
Bonus High Warden of the Flame - - - - - - - - -
Fire Phoenix 2 5 0 5 5 5 4 3 8 Monster
Model Rules Martial Discipline • Lightning Reflexes • Light Armour
Model Rules (Bonus High Warden of the Flame) Immune to Psychology • Ward Save (4+) • Magic Resistance (1) • Divine Attacks
Model Rules (Fire Phoenix) Magical Attacks • Ward Save (4+) • Fly (9) • Fireborn • Flaming Attacks • Flame Swoop • Rebirth
Model Rules (Fire Phoenix) Magical Attacks • Ward Save (4+) • Fly (9) • Fireborn • Flaming Attacks • Flame Swoop • Rebirth
Options High Warden of the Flame • Mount : Fire Phoenix • Shield • Heavy Armour • Lance • Great Bow of Elu
Notes

Grand arc Azur : portée 30 pas, F +1, perforant 1, tirs multiples 3.
Règles du gardien : Attaques divines, immunisé psy., résistance magie 1, invu. 4+.
Règles du phénix : attaques enflammées et magiques, né du feu, dernier de leur espèce, par les flammes du phénix, renaissance, invu. 4+.

Heroes
142 points
Commander - BSB

Commander - BSB - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Commander 5 6 6 4 3 2 7 3 9 Infantry
Model Rules Lightning Reflexes • Martial Discipline • Light Armour
Options Shield • Hero’s Sword (Heroes) - Characters only • Armour of Fortune
Notes

Épée des héros : F +1, A + 1.
Armure de fortune : armure lourde, invu. 5+.

100 points
Mage #1

Mage - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Mage 5 4 4 3 3 2 5 1 8 Infantry
Model Rules Lightning Reflexes • Martial Discipline • Master of Balance
Options Asfad Scholar
Notes

Érudit d'Asfad : portée des sorts allongée de 6 pas. Gagne drain de magie, portée 18 pas, sort de niveau 4.

Core
1 382 points
Sea Guard #2

Sea Guard x21 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Sea Guard 5 4 4 3 3 1 5 1 8 Infantry
Champion 5 5 5 3 3 1 5 2 8
Model Rules Lightning Reflexes • Fight in Extra Rank • Weapon Master • Martial Discipline • Steady Aim • Light Armour • Spear • Shield • Bow
Options Champion • Musician • Standard Bearer • Flaming Standard
Notes

Bannière de feu : à activer avant toute attaque pour avoir, ou non, des attaques enflammées.

1 410 points
Sea Guard #1

Sea Guard x20 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Sea Guard 5 4 4 3 3 1 5 1 8 Infantry
Champion 5 5 5 3 3 1 5 2 8
Model Rules Lightning Reflexes • Fight in Extra Rank • Weapon Master • Martial Discipline • Steady Aim • Light Armour • Spear • Shield • Bow
Options May Ambush (max 20 models, One of a Kind) • Champion • Musician • Standard Bearer
Special
1 504 points
Flame Wardens #1

Flame Wardens x24 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Flame Warden 5 5 4 3 3 1 6 1 9 Infantry
Champion 5 6 5 3 3 1 6 2 9
Model Rules Fight in Extra Ranks • Immune to Psychology • Ward Save (4+) • Lightning Reflexes • Martial Discipline • Halberd • Heavy Armour
Options Champion • Musician • Standard Bearer
566 points
Sword Masters #1

Sword Masters x18 - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Sword Master 5 6 4 3 3 1 6 2 8 Infantry
Champion 5 7 5 3 3 1 6 3 8
Model Rules Lightning Reflexes • Martial Discipline • Sword Sworn • Heavy Armour • Great Weapon
Options Champion • Musician • Standard Bearer • Holy Icon
Notes

Icône divine : attaques divines. Attention : l'unité relance également ses invu.

Rare
200 points
Frost Phoenix #1

Frost Phoenix - Standard - Infantry - 20x20

Troops M WS BS S T W I A Ld Type
Frost Phoenix 2 5 0 5 5 5 3 5 8 Monster
Model Rules Chill Aura • Magical Attacks • Fly (8) • Ward Save (5+) • Innate Defence (5+)