Orcs and Goblins

Orcs and Goblins

Magical Weapons

Axe of the Aporcalypse

max 1 per Army

Type: Hand Weapon. The wielder gains +D3 Strength and +D3 Attacks when using this weapon. These modifiers are rolled for, and in effect, at the Initiative step when the Character attacks with the weapon.

Maza's Zappin Bow

max 1 per Army

Type: Bow. Range 24", Strength 3, Multiple Shots (3), Lightning Attacks. The wielder’s unit gains Quick to Fire.

Backstabbing Dirk

max 1 per Army

Type: Hand Weapon. Attacks made with this weapon gain Armour Piercing (1). If the wielder is attacking an enemy unit in their flank or rear, attacks made with this weapon gain +2 Strength.

Magical Armour

Crown of the Cavern King

max 1 per Army

Cannot be taken by a Towering Presence Type: None (6+ Armour Save). The wearer can only join or be joined by a unit if all its models share at least one model part of the same Greenhide Race with the wearer.
The wearer's unit gains Vanguard and may move after Rallying, although it does not gain the ability to March or shoot in the same turn. The wearer’s Inspiring Presence or Hold Your Ground range is increased by 6".

Plates of Tuktek

max 1 per Army

Type: Heavy Armour. The wearer gains +1 Toughness and the wearer’s model gains Impact Hits (D3).

Talismans

Pan of Protection Pinchin’

max 1 per Army

The bearer, when wounded, may use the Armour Save, Ward Save, Regeneration Save, and Magic Resistance of the model that inflicted the wound.

Enchanted Items

Lucky Boar’s Leg

max 1 per Army

All friendly Cavalry and Chariot models within 18" of the bearer may re-roll Dangerous Terrain Tests.

Waaargh! Paint

max 1 per Army

The wearer gains Frenzy, can never lose it, and all Feral Orcs in the same unit gain Frenzy for as long as the wearer is in the unit. The wearer's unit gains Swiftstride for the purposes of Pursuit and Overrun moves.

Banner enchantement

Mikinok’s Totem

Other Magical Items in the bearer's unit and Magical Items in units (friend or foe) in base contact with the bearer's unit cease to work and revert to their mundane type (if it has any). The effect on Magical Items in other units lasts as long as the units remain in base contact.

Ironhide Icon

The bearer’s unit gains a Ward Save (5+) against Shooting Attacks.

Army Organisation

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Death from Above

Death from Above

(15% Max)
Big 'n Nasty

Big 'n Nasty

(30% Max)
Characters
Characters

Orc Shaman - Feral Orc Shaman

205 pts single model
Troops M WS BS S T W I A Ld Troop's type
Orc Shaman - Feral Orc Shaman 4 3 3 4 4 3 2 2 8 Infantry

Magic Options

May become Wizard Master 70 pts
May take Magical Items
Wizard Apprentice 100 pts
Wizard Master 200 pts
May take a mount (one choice only) (one choice only)
War Boar 20 pts
Wyvern 110 pts

Options

General (1-1 per Army) free
Must generate spells from (choose one) (one choice only)
Shamanism

Shamanism

Thaumaturgy

Thaumaturgy

Pyromancy

Pyromancy

Must take learned spells (one choice only) (one choice only)
1 spell free
2 spells 50 pts
3 spells 100 pts
4 spells 150 pts
Characters

Orc Shaman - Common Orc Shaman

185 pts single model
Troops M WS BS S T W I A Ld Troop's type
Orc Shaman - Common Orc Shaman 4 3 3 4 4 3 2 2 8 Infantry

Special rules

Magic Options

May become Wizard Master 70 pts
May take Magical Items
Wizard Apprentice 100 pts
Wizard Master 200 pts
May take a mount (one choice only) (one choice only)
War Boar 20 pts
Orc Boar Chariot 50 pts
Wyvern 120 pts

Options

General (1-1 per Army) free
Must generate spells from (choose one) (one choice only)
Shamanism

Shamanism

Thaumaturgy

Thaumaturgy

Pyromancy

Pyromancy

Must take learned spells (one choice only) (one choice only)
1 spell free
2 spells 50 pts
3 spells 100 pts
4 spells 150 pts
Characters

Lords of Sneakin’ - Forest Goblin King

140 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Sneakin’ - Forest Goblin King 4 5 4 4 4 3 4 4 8 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
May take Magical Items up to 200 pts
May take any of the following
Shield 10 pts
Heavy Harmour 16 pts
May take a Bow 4 pts
May take a weapon (one choice only) (one choice only)
Paired Weapons 10 pts
Light Lance 20 pts
Great Weapon 30 pts
Lance 30 pts
May take a mount (one choice only) (one choice only)
Scuttler Spider 40 pts
Huntsmen Spider 40 pts
Gargantula 500 pts
Characters

Lords of Sneakin’ - Forest Goblin Chief

80 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Sneakin’ - Forest Goblin Chief 4 4 4 4 4 2 3 3 7 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
Battle Standard Bearer
May take Magical Items up to 100 pts
May take any of the following
Shield free
May take a Bow 4 pts
May take a weapon (one choice only) (one choice only)
Paired Weapons 6 pts
Light Lance 6 pts
Great Weapon 12 pts
Lance 12 pts
May take a mount (one choice only) (one choice only)
Scuttler Spider 30 pts
Huntsmen Spider 50 pts
Characters

Lords of Sneakin’ - Common Goblin King

130 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Sneakin’ - Common Goblin King 4 5 4 4 4 3 4 4 8 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
May take Magical Items up to 200 pts
May take any of the following
Shield 10 pts
Heavy Harmour 16 pts
May take a Bow 4 pts
May take a weapon (one choice only) (one choice only)
Paired Weapons 10 pts
Light Lance 20 pts
Great Weapon 30 pts
Lance 30 pts
May take a mount (one choice only) (one choice only)
Wolf 30 pts
Goblin Wolf Chariot 50 pts
Characters

Lords of Sneakin’ - Common Goblin Chief

70 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Sneakin’ - Common Goblin Chief 4 4 4 4 4 2 3 3 7 Infantry

Special rules

Options

General (1-1 per Army) free
Battle Standard Bearer
May take Magical Items up to 100 pts
May take any of the following
Shield free
May take a Bow 4 pts
May take a weapon (one choice only) (one choice only)
Paired Weapons 6 pts
Light Lance 6 pts
Great Weapon 12 pts
Lance 12 pts
May take a mount (one choice only) (one choice only)
Wolf 50 pts
Goblin Wolf Chariot 70 pts
Characters

Lords of Sneakin’ - Cave Goblin King

130 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Sneakin’ - Cave Goblin King 4 5 4 4 4 3 5 4 8 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
May take Magical Items up to 200 pts
May take any of the following
Shield 10 pts
Heavy Harmour 16 pts
May take a Bow 4 pts
May take a weapon (one choice only) (one choice only)
Paired Weapons 10 pts
Light Lance 20 pts
Great Weapon 30 pts
Lance 30 pts
May take a mount (one choice only) (one choice only)
Cave Gnasher 40 pts
Characters

Lords of Sneakin’ - Cave Goblin Chief

70 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Sneakin’ - Cave Goblin Chief 4 4 4 4 4 2 4 3 6 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
Battle Standard Bearer
May take Magical Items up to 100 pts
May take any of the following
Shield free
May take a Bow 4 pts
May take a weapon (one choice only) (one choice only)
Paired Weapons 6 pts
Light Lance 6 pts
Great Weapon 12 pts
Lance 12 pts
May take a mount (one choice only) (one choice only)
Cave Gnasher 40 pts
Characters

Lords of Fightin’ - Iron Orc Warlord

300 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Fightin’ - Iron Orc Warlord 4 7 3 5 5 3 4 4 9 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
May take Magical Items up to 200 pts
General Must take Waaargh! 40 pts
May take a weapon (one choice only) (one choice only)
Shield 10 pts
Paired Weapons 10 pts
Great Weapon 30 pts
Lance 30 pts
May take a mount (one choice only) (one choice only)
War Boar 60 pts
Orc Boar Chariot 80 pts
Wyvern 210 pts
Characters

Lords of Fightin’ - Iron Orc Chief

160 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Fightin’ - Iron Orc Chief 4 6 3 4 5 3 3 3 8 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
Battle Standard Bearer
May take Magical Items up to 100 pts
General Must take Waaargh! 20 pts
May take a weapon (one choice only) (one choice only)
Shield 10 pts
Paired Weapons 10 pts
Great Weapon 20 pts
Lance 20 pts
May take a mount (one choice only) (one choice only)
War Boar 50 pts
Wyvern 210 pts
Characters

Lords of Fightin’ - Feral Orc Warlord

280 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Fightin’ - Feral Orc Warlord 4 5 3 5 5 3 4 4 9 Infantry

Special rules

Options

General (1-1 per Army) free
May take Magical Items up to 200 pts
General Must take Waaargh! 40 pts
May take a weapon (one choice only) (one choice only)
Shield 10 pts
Paired Weapons 10 pts
Great Weapon 30 pts
Lance 30 pts
May take a mount (one choice only) (one choice only)
War Boar 35 pts
Wyvern 170 pts
Characters

Lords of Fightin’ - Feral Orc Chief

140 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Fightin’ - Feral Orc Chief 4 5 3 4 5 3 3 3 8 Infantry

Special rules

Options

General (1-1 per Army) free
Battle Standard Bearer
May take Magical Items up to 100 pts
General Must take Waaargh! 20 pts
May take a weapon (one choice only) (one choice only)
Shield 10 pts
Paired Weapons 10 pts
Great Weapon 20 pts
Lance 20 pts
May take a mount (one choice only) (one choice only)
War Boar 35 pts
Wyvern 170 pts
Characters

Lords of Fightin’ - Common Orc Warlord

240 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Fightin’ - Common Orc Warlord 4 6 3 5 5 3 4 4 9 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
May take Magical Items up to 200 pts
General Must take Waaargh! 40 pts
May take a weapon (one choice only) (one choice only)
Shield 10 pts
Paired Weapons 10 pts
Great Weapon 30 pts
Lance 30 pts
May take a mount (one choice only) (one choice only)
War Boar 60 pts
Orc Boar Chariot 80 pts
Wyvern 190 pts
Characters

Lords of Fightin’ - Common Orc Chief

120 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of Fightin’ - Common Orc Chief 4 5 3 4 5 3 3 3 8 Infantry

Special rules

Equipments

Options

General (1-1 per Army) free
Battle Standard Bearer
May take Magical Items up to 100 pts
General Must take Waaargh! 20 pts
May take a weapon (one choice only) (one choice only)
Shield 10 pts
Paired Weapons 10 pts
Great Weapon 20 pts
Lance 20 pts
May take a mount (one choice only) (one choice only)
War Boar 50 pts
Orc Boar Chariot 80 pts
Wyvern 190 pts
Characters

Goblin Witch Doctor - Forest Goblin

140 pts single model
Troops M WS BS S T W I A Ld Troop's type
Goblin Witch Doctor - Forest Goblin 4 2 3 3 3 2 2 1 6 Infantry

Special rules

Magic Options

May become Wizard Master 70 pts
May take Magical Items
Wizard Apprentice 100 pts
Wizard Master 200 pts
May take a mount (one choice only) (one choice only)
Scuttler Spider 20 pts
Gargantula 450 pts

Options

General (1-1 per Army) free
Must generate spells from (choose one) (one choice only)
Witchcraft

Witchcraft

Thaumaturgy

Thaumaturgy

Pyromancy

Pyromancy

Must take learned spells (one choice only) (one choice only)
1 spell free
2 spells 50 pts
3 spells 100 pts
4 spells 150 pts
Characters

Goblin Witch Doctor - Common Goblin

140 pts single model
Troops M WS BS S T W I A Ld Troop's type
Goblin Witch Doctor - Common Goblin 4 2 3 3 3 2 2 1 6 Infantry

Magic Options

May become Wizard Master 70 pts
May take Magical Items
Wizard Apprentice 100 pts
Wizard Master 200 pts

Options

General (1-1 per Army) free
Must generate spells from (choose one) (one choice only)
Witchcraft

Witchcraft

Thaumaturgy

Thaumaturgy

Pyromancy

Pyromancy

Must take learned spells (one choice only) (one choice only)
1 spell free
2 spells 50 pts
3 spells 100 pts
4 spells 150 pts
May take a mount (one choice only) (one choice only)
Wolf 20 pts
Goblin Wolf Chariot 50 pts
Characters

Goblin Witch Doctor - Cave Goblin

180 pts single model
Troops M WS BS S T W I A Ld Troop's type
Goblin Witch Doctor - Cave Goblin 4 2 3 3 3 2 3 1 5 Infantry

Special rules

Magic Options

May become Wizard Master 70 pts
May take Magical Items
Wizard Apprentice 100 pts
Wizard Master 200 pts

Options

General (1-1 per Army) free
Must generate spells from (choose one) (one choice only)
Witchcraft

Witchcraft

Thaumaturgy

Thaumaturgy

Pyromancy

Pyromancy

Must take learned spells (one choice only) (one choice only)
1 spell free
2 spells 50 pts
3 spells 100 pts
4 spells 150 pts
Characters

Mount Scuttler Spider

single model
Troops M WS BS S T W I A Ld Troop's type
Scuttler Spider 7 3 - 3 3 1 4 1 2 War Beast
Core
Core

Common Orc 'Eadbashers

160 pts + 18 pts/extra model 10-30 models
Troops M WS BS S T W I A Ld Troop's type
Common Orc 'Eadbasher 4 4 3 4 4 1 2 1 7 Infantry

Special rules

Equipments

Options

May take a weapon (one choice only) (one choice only)
Shield 2 pts/mod.
Paired Weapons 2 pts/mod.
Spear 2 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Feral Orc 'Eadbashers

160 pts + 18 pts/extra model 10-30 models
Troops M WS BS S T W I A Ld Troop's type
Feral Orc 'Eadbasher 4 4 3 4 4 1 2 1 7 Infantry

Special rules

Options

May take a weapon (one choice only) (one choice only)
Shield 2 pts/mod.
Paired Weapons 2 pts/mod.
Spear 2 pts/mod.
May take a Mammoth Stabber 30 pts

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Feral Orcs

180 pts + 12 pts/extra model 20-50 models
Troops M WS BS S T W I A Ld Troop's type
Feral Orc 4 3 3 3 4 1 2 1 7 Infantry

Special rules

Options

May take a weapon (one choice only) (one choice only)
Shield 1 pts/mod.
Bow 1 pts/mod.
Paired Weapons 1 pts/mod.
Spear 1 pts/mod.
May take a Mammoth Stabber 30 pts

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Common Orcs

180 pts + 12 pts/extra model 20-50 models
Troops M WS BS S T W I A Ld Troop's type
Common Orc 4 3 3 3 4 1 2 1 7 Infantry

Special rules

Equipments

Options

May take a weapon (one choice only) (one choice only)
Shield 1 pts/mod.
Bow 1 pts/mod.
Paired Weapons 1 pts/mod.
Spear 1 pts/mod.
May exchange all equipment for Crossbow and Heavy Armour 8 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Goblins - Common Goblin

120 pts + 6 pts/extra model 20-60 models
Troops M WS BS S T W I A Ld Troop's type
Goblins - Common Goblin 4 2 3 3 3 1 2 1 6 Infantry

Special rules

Equipments

Options

May take (one choice only) (one choice only)
Bow (0-3 Choice per Army, 0-100 models per Army) 2 pts/mod.
Shield 1 pts/mod.
Spear & Shield 1 pts/mod.
If armed with Bows, may take Shield free
Take Shady Gits (Max one Shady Git for each 10 Common Goblins in the unit) free
1 Git 10 pts
3 Gits 30 pts
2 Gits 20 pts

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Goblins - Forest Goblin

180 pts + 9 pts/extra model 20-60 models
Troops M WS BS S T W I A Ld Troop's type
Goblins - Forest Goblin 4 2 3 3 3 1 2 1 6 Infantry

Options

May take (one choice only) (one choice only)
Bow (0-3 Choice per Army, 0-100 models per Army) 1 pts/mod.
Shield 1 pts/mod.
Spear & Shield 1 pts/mod.
May gain Skirmish and lose Scoring (max 20 models per unit) (0-20 Models per Unit) 1 pts/mod.
Throwing Weapons 1 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Goblins - Cave Goblin

120 pts + 6 pts/extra model 20-60 models
Troops M WS BS S T W I A Ld Troop's type
Goblins - Cave Goblin 4 2 3 3 3 1 3 1 5 Infantry

Special rules

Options

May take (one choice only) (one choice only)
Bow (0-3 Choice per Army, 0-100 models per Army) 2 pts/mod.
Shield 1 pts/mod.
Spear & Shield 1 pts/mod.
Take Nets 2 pts/mod.
Take Mad Gits (0-8 Models per Army. Max one Mad Git for each 15 Cave Goblins in the unit) free
1 Git 50 pts
2 Gits 100 pts
3 Gits 150 pts

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Orc Boar Riders - Common Orc

140 pts + 24 pts/extra model 5-15 models 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Rider 4 3 3 3 4 1 2 1 7 Cavalry
War Boar 7 3 - 3 3 1 3 1 3

Special rules

Options

May take a Shield 4 pts/mod.
May take a Lance 4 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Core

Orc Boar Riders - Feral Orc

140 pts + 24 pts/extra model 5-15 models 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Rider 4 3 3 3 4 1 2 1 7 Cavalry
War Boar 7 3 - 3 3 1 3 1 3

Special rules

Options

May take a Shield 4 pts/mod.
May take Paired Weapons 4 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 50 pts
Special
Special

Common Trolls

120 pts + 68 pts/extra model 1-10 models 0-3 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Common Trolls 6 3 2 5 4 3 1 3 4 Monstrous Infantry
Special

Goblin Raiders - Scuttler Spider

120 pts + 16 pts/extra model 5-20 models 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Scuttler Spider 7 3 - 3 3 1 4 1 2

Special rules

Options

May take one or more of the following
Shield 2 pts/mod.
Light Lance 2 pts/mod.
Bow 2 pts/mod.
Throwing Weapons 2 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Special

Goblin Raiders - Wolf

120 pts + 16 pts/extra model 5-20 models 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Goblin Raider 4 2 3 3 3 1 2 1 6 Cavalry
Wolf 9 3 - 3 3 1 3 1 3

Options

May take one or more of the following
Shield 2 pts/mod.
Light Lance 2 pts/mod.
Bow 2 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Special

Grotlings

80 pts + 20 pts/extra model 3-6 models 0-3 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Grotlings 4 2 3 2 2 5 2 5 4 Swarm

Special rules

Equipments

Special

Mounted 'Eadbashers - Common Orc

160 pts + 30 pts/extra model 5-15 models 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
‘Eadbasher Rider 4 4 3 4 4 1 2 1 8 Cavalry
War Boar 7 3 - 3 3 1 3 1 8 Cavalry

Special rules

‘Eadbasher Rider
War Boar

Equipments

‘Eadbasher Rider

Options

May take a Shield 4 pts/mod.
May take a Lance 4 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 100 pts
Special

Mounted 'Eadbashers - Feral Orc

160 pts + 30 pts/extra model 5-15 models 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
‘Eadbasher Rider 4 4 3 4 4 1 2 1 8 Cavalry
War Boar 7 3 - 3 3 1 3 1 8

Special rules

‘Eadbasher Rider
War Boar

Equipments

‘Eadbasher Rider

Options

May take a Shield 4 pts/mod.
May take Paired Weapons 4 pts/mod.

Command Group Options

Champion 20 pts
Musician 20 pts
Standard Bearer 20 pts
Banner Enchantment (Standard Bearer) 100 pts
Death from Above
Death from Above

Skewerer

90 pts single model 0-4 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Machine - - - - 4 5 - - - War Machine
Common Goblins (3) 4 2 3 3 - - 2 1 6

Special rules

Equipments

Death from Above

Greenhide Catapults - Git Launcher

180 pts single model 0-2 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Machine - - - - 4 5 - - - War Machine
Common Goblins (3) 4 2 3 3 3 - 2 1 6
Common Orc (1) 4 3 3 3 - +1 2 1 7

Options

May take an Orc Overseer 20 pts
Death from Above

Greenhide Catapults - Splatterer

180 pts single model 0-2 Units/Army
Troops M WS BS S T W I A Ld Troop's type
Machine - - - - 4 5 - - - War Machine
Common Goblins (3) 4 2 3 3 3 - 2 1 6
Common Orc (1) 4 3 3 3 - +1 2 1 7

Options

May take an Orc Overseer 20 pts
Big 'n Nasty