Ogre Crossbow
Shooting Weapon.
Range 30", Shots 1, Str 2[5], AP 1[3], Penetrating.
Shooting Weapon.
Range 30", Shots 1, Str 2[5], AP 1[3], Penetrating.
Shooting Weapon.
Range 24", Shots 2, Str 4, AP 2, Quick to Fire.
Counts as Paired Weapons in Close Combat
Shooting Weapon.
Range 24", Shots D6, Str 4, AP 2, Quick to Fire.
This weapon can be fired in two ways:
- As a Cannon Artillery Weapon:
Range 48", Shots 1, Str 5[10], AP 2[10], Area Attack (5×1), [Multiple Wounds (D3+1, Clipped Wings)].
- As a Volley Gun Artillery Weapon:
Range 12", Shots 2D6, Str 5, AP 4.
A Thunder Cannon that only Pivots (and moves no further) during its owner's Movement Phase ignores the to-hit modifier from Moving and Shooting in the next Shooting Phase.
Shooting Weapon.
Range 12", Shots 1, Str as user +1, AP as user +1, Quick to Fire, Multiple Wounds (D3, against Gigantic).
Melee Weapon.
The wielder gains +1 Armour and +1 Attack Value unless using another weapon. If the wielder is on foot it also gains Parry. This weapon cannot be enchanted with Weapon Enchantments from the List of Common Special Items
Catapult (5x5) Artillery Weapon.
Range 12-48", Shots 1, Str 3, AP 1, Lethal Strike.
A Scratapult that only Pivots (and moves no further) during its owner's Movement Phase ignores the to-hit modifier from Moving and Shooting in the next Shooting Phase.