Reglas Especiales
Bastiones Enanos (v2021 beta 2)

Ancestral Memory

A General with Ancestral Memory affects the number of Grudges held by a Dwarven Holds Army (see Ancient Grudge).

Ancient Grudge

Dwarven Holds armies have a number of Grudges which confer a bonus when attacking specific enemies. The total number of Grudges held by a Dwarven Holds army is calculated in the following manner:
• One Grudge for a General with Ancestral Memory on the Army List
• One Grudge for each King on the Army List
• Two Grudges for each War Throne on the Army List

Right before the battle (during step 7 of the Deployment Phase Sequence), you must choose a single unit from the opponent’s Army List for each Grudge in your army (this may also be a Character). The models of this unit are considered “marked”. All models in the Dwarven Holds army gain Hatred against marked models, and against models joined to units with more than half of their models marked.

Big Brother

Universal Rule.
The model’s Health Points are set to 7, and its base size is changed to 75×100 mm. The roll for the number of hits from its Stomp Attacks is subject to Maximised Roll.

Brothers of Vengeance

Universal Rule.
0-1 Units per Army and 0-15 Models per Unit.
The model gains Skirmisher, Light Troops, and Hard Target (1).

Monster Seeker

Melee.
The model gains Multiple Wounds (2, against Large, Gigantic).

Crag Warden

Universal Rule.
0-15 Models per Unit.
The model loses Scoring and gains Skirmisher, Light Troops, and Hard Target (1).

Dwarf Catapult

Universal Rule.
Catapult (4×4), Range 12–60″, Shots 1, Str 3 [7], AP 0 [4], [Multiple Wounds (D3, Clipped Wings)]. The model’s Height is changed to Large.

Runic Anvil

Each Anvil of Power may choose up to three different Battle Runes during Spell Selection.

Engineering Rune

Universal Rule.
Field Artillery adds +4 to any roll on the Misfire Table.

Entrench

Right before the battle (during step 7 of the Deployment Phase Sequence), the model with this rule may Entrench a single War Machine. The War Machine counts as being in Hard Cover. The War Machine loses this rule permanently if it makes an Advance or March Move.

Giant of the Deep

Universal Rule.
The model gains Shield Wall and Light Armour.

Giant See, Giant Do

Universal Rule.
The model gains Hatred (against Gigantic) and Sturdy.

Giant Seeker

Universal Rule.
The model gains Aegis (6+), Fearless, The bigger they are…, Unbreakable, Yer comin’ with me!, and loses the Shield.

Runic Engravings

At step 8 of the Pre-­Game Sequence (after Spell Selection), each Hold Guardian unit must choose one of the following effects, which is applied for the duration of the game:
+1 Strength and +1 Armour Penetration.
Vanguard.
+2 Agility.

Grim Resolve

Melee.
The model gains +1 Attack Value for each enemy model in base contact with it.

Hewn out of Mountains

The Casting Values of all spells cast by enemy models are increased by +1 as long as at least one friendly model from a Dwarven Holds army is on the Battlefield.

Seen It All

Friendly units within 6" of a Greybeards unit may reroll failed Panic Tests and Decimated Tests.

Holdstone

One use only. May be activated at the start of any Round of Combat. The effects last until the unit is no longer Engaged in Combat. Apply the following effects:
● Enemy units cannot claim Combat Score bonuses for fighting the Flank or the Rear of the unit.
● The unit cannot be Disrupted.
● Shield Wall, Wall of Iron, and Parry can be used in any Facing.
● For the purpose of Supporting Attacks, all Facings are considered to be the Front Facing (i.e. a model can perform Supporting Attacks also to the Flanks and Rear).
● The unit cannot Pursue (nor Overrun).

Majesty of High Kings

The range of Commanding Presence of a General mounted on a War Throne is set to 18".

Rune Craft Mastery

Close Combat Attacks from models in the same unit as one or more models with Rune Craft Mastery gain +1 Armour Penetration.
Each Runic Smith may select up to three different Battle Runes during Spell Selection, provided it paid for them.

Wall of Iron

The model gains Aegis (5+, against Close Combat Attacks). This rule can only be used against attacks from enemies Engaged in the model's unit’s Front Facing.

Shield Wall

When using a Shield, the model gains Aegis (6+, against Close Combat Attacks). This is improved to Aegis (5+, against Close Combat Attacks) if the attacker is Charging. This Special Save can only be used against attacks from enemies Engaged in the model's unit’s Front Facing.

The bigger they are…

When Charging a unit that contains at least one Large or Gigantic model, the model gains Swiftstride for the Charge Range roll.

Sturdy

Melee.
The model gains Devastating Charge (+1 Str, +1 AP) and it does not suffer from negative to-hit modifiers from a Stand and Shoot Charge Reaction.

Rune Crafted

Universal Rule.
Flame Cannon - The model’s Height is changed to Large.

Rune of Resonance

Bound Spell, Power Level (5/8). Range 12", Type Augment, Duration Permanent.
Once per Magic Phase, a single unit with at least one model affected by the Rune of Resonance may be chosen as an additional target of a Battle Rune that a friendly model is casting anywhere on the Battlefield (during step 1 of the Casting Attempt), with the following restrictions:
● A unit cannot be chosen if it is already a target of the Battle Rune.
● All instances of the Rune of Resonance on a unit immediately end when a Battle Rune is successfully cast on the unit.
● Characters that leave a Combined Unit are no longer affected by the Rune of Resonance.

Yer comin' with me!

Close Combat.
In order to use this Attack Attribute, the unit must be at least as wide as it is deep at the start of the Round of Combat.
Close Combat Attacks made by models with this Attack Attribute can never wound on worse than 4+. In addition, when a model with this Attack Attribute is removed as a casualty during the Melee Phase due to an enemy Melee Attack, it must immediately, before removal, perform a single Close Combat Attack with the following rules and restrictions:
● The attack is always resolved with Strength 5 and Armour Penetration 2.
● The owner must choose one of the following options:
(1) The attack is allocated towards the model that caused the casualty.
(2) The attack is allocated towards a R&F model in that model’s unit. The hit is distributed onto the unit.
In either case, the model with Yer comin’ with me! is considered in base contact with the attacked model, and the models count as Engaged in the same Facing as their units.
● This Attack Attribute cannot be used against casualties caused by Impact Hits.