Chamanismo

Chamanismo

(1) Despertar a la Bestia

5+ [7+]
18"
Potenciación
Dura un Turno
The target gains +1 Strength and +1 Armour Penetration [+1 Resilience].

(2) Enjambre de Insectos

5+ [8+]
24" [48"]
Maldición, Proyectil, Daño
Permanente
Immediately after successfully casting this spell, the target suffers 5D6 hits with Strength 1, Armour Penetration 0, and Magical Attacks. If one or more unsaved wounds are caused, the target suffers -1 to hit with its Shooting Attacks. This spell is immediately ended when the target performs an Advance, March, Charge, Failed Charge, or Pursuit Move.

(3) Furia Salvaje

5+ [8+]
12" [24"]
Universal
Dura un Turno
The target gains Frenzy and Battle Focus.

(4) Aullido Espeluznante

6+ [10+]
36"
Maldición
Dura un Turno
All units within 6" [12"] of the target when the spell is cast suffer a -1 to-wound modifier on their Shooting [Ranged] Attacks [including effects of spells cast while affected by spell effets].

(5) Invocación Totémica

10+ [12+]
96"
Terreno
Instantáneo
Summon a Totemic Beast (profile below). It must be placed within 1" [10"] of the Board Edge.


Totemic Beast (for Totemic Summon)
single model
Size Large
Type Beast
Base 40x40 mm
Global Adv Mar Dis Model Rules
3D6″ - 7 Fearless, Random Movement (3D6″)
Defensive HP Def Res Arm
3 3 5 -
Offensive Att Off Str AP Agi
4 3 5 2 3 Breath Attack (Str 3, AP 0)

(6) Romper el Espiritu

9+ [11+]
18" [36"]
Maldición
Dura un Turno
The target suffers a -1 to-hit modifier, and treats all Terrain (including Open Terrain) as Dangerous Terrain (2).

(A) Cicatrización

Caster
Dura un Turno
Melee Attacks against the target can never wound on better than 5+.