Undying Dynasties (v2021 beta 2)

Undying Dynasties (v2021 beta 2)

Weapon Enchantments

Godslayer

(Enchantment: Great Weapon)

The wielder gains +1 Attack Value while using this weapon. Attacks made withthis weapon become Divine Attacks and Magical Attacks, and gain Multiple Wounds (2, againstAegis) (note that the latter also applies against models with Aegis Saves with Conditional Application).

Scourge of Kings

(Enchantment: Hand Weapon, Paired Weapons)

While using this weapon, the wielder’s AttackValue is set to 6. Attacks made with this weapon become Magical Attacks and must reroll failedto-wound rolls when fighting a Duel.

Armour Enchantments

Sun’s Embrace

(Enchantment: Shield)

The bearer gains Distracting while using this Shield.

Jackal’s Blessing

(Enchantment: Suit of Armour)

The wearer gains +2 Health Points andFortitude (5+).

Artefacts

Ankh of Naptesh

The bearer gains Hierophant. R&F models in the bearer’s unit gainFortitude (6+).

Sekhem Sceptre

The bearer gains Autonomous and Stubborn.

Crown of the Pharaohs

The bearer increases the range ofits Commanding Presence by 6″. At the start of each of your Player Turns, the bearer may lose Undying Will until thestart of your next Player Turn and choose a friendly unit within 12″. This unit gains Undying Will until the start ofyour next Player Turn.

Steeds of Nephet-Ra

Models with at least one Skeletal Horse model part in the bearer’sunit gain Ghost Step and +4″ March Rate.

Sandstorm Cloak

The bearer gains Fly (5″, 15″), Light Troops, and Swiftstride, and canperform a Sweeping Attack that causes 2D6 hits with Strength 2 and Armour Penetration 1.

Book of the Dead

The bearer can cast Death is Only the Beginning as a Bound Spell with PowerLevel (4/8) and the following modification:The spell’s range is changed to 12″ Aura.

Sacred Hourglass

(Dominant)

The bearer may reroll failed Casting Attempts that were rolled using 2Magic Dice (by rerolling both Magic Dice).

Blessed Wrappings

The bearer gains +1 Health Point and loses Flammable if it had it(note that this does not prevent the model from gaining Flammable from other sources).

Scroll of Desiccation

After determining Deployment Zones (at the end of step 6 of thePre-Game Sequence), choose a Field, Forest, or Water Terrain Feature. This Terrain Feature ceases to be the TerrainFeature it used to be and loses all its rules. It is treated as Dangerous Terrain (1) for all enemy units.

Death Mask of Teput

Enemy units in base contact with the bearer suffer −2 Offensive Skill.

Banner enchantement

Banner of the Entombed

max 2 per Army

If taken by a Character, thebearer gains Underground Ambush. If taken by a R&F model, the bearer’s unit gains Underground Ambushand additional models cannot be added to the unit during Army List creation. Standard Height models using thisbanner to Ambush must arrive in a formation containing exactly 5 models per rank (except for the last) andcannot make a Reform (or a Swift Reform) during this Player Turn.Units with Underground Ambush also count towards Entombed.

Racial Trait Spell

Undying Dynasties do not have a regular Hereditary Spell. Instead, all Death Cult Hierarchs know the Hereditary Attribute Spell Death is Only the Beginning (in addition to Path Attributes). At step 1 of each Casting Attempt of a non-Attribute non-Bound Spell of type Augment with a Death Cult Hierarch, the owner may declare that the Wizard will cast an amplified version of the spell:
• The Casting Value of the amplified version is increased by 2.
• If the amplified version is successfully cast, Death is Only the Beginning is automatically cast (as an Attribute Spell).

Casting Range Type Duration Effect
Death is Only the Beginning When resolving the spell, choose one of the following effects:
• The R&F part of the target Raises a number of Health Points equal to its Resurrected value.
• Up to one Character within the target Recovers a number of Health Points equal to its Resurrected value.

Characters and models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase.
Mf Augment Instant
When resolving the spell, choose one of the following effects:
• The R&F part of the target Raises a number of Health Points equal to its Resurrected value.
• Up to one Character within the target Recovers a number of Health Points equal to its Resurrected value.

Characters and models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase.

Army Organisation

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Ancient Ordnance

Ancient Ordnance

(35% Max)
Mason's Menagerie

Mason's Menagerie

(35% Max)
Entombed

Entombed

(30% Max)

Commander of the Terracotta Army

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Ancient Ordnance

Ancient Ordnance

(35% Max)
Entombed

Entombed

(30% Max)
Mason's Menagerie

Mason's Menagerie

(35% Max)

Lord of the Barrow Legion

Characters
Characters

Pharaoh

Size:Standard Type:Infantry Base:20x20mm
240pts single model
Global Adv Mar Dis Rea Model Rules
4" 8" 9 1
Defensive HP Def Res Arm
4 6 5 0
Offensive Att Off Str Ap Agi
Pharaoh 4 6 5 2 3
Pharaoh:

Options

General free
Special Equipment up to 200 pts
Shield 5 pts
Heavy Armour 10 pts
Great Aspen Bow (4) 15 pts
One choice only
Paired Weapons 5 pts
Halberd 10 pts
Great Weapon 20 pts
Lance 15 pts

Mount Options

Skeletal Horse 10 pts
Skeleton Chariot 100 pts
Skeleton Chariot 4 horse 100 pts
Sha Guardian 335 pts
Characters

Nomarch

Size:Standard Type:Infantry Base:20x20mm
140pts single model
Global Adv Mar Dis Rea Model Rules
4" 8" 9 1
Defensive HP Def Res Arm
3 4 5 0
Offensive Att Off Str Ap Agi
Nomarch 2 4 4 1 3
Nomarch:

Options

General free
Special Equipment up to 100 pts
Shield 5 pts
Heavy Armour 10 pts
Aspen Bow (4+) 5 pts
One choice only
Paired Weapons 5 pts
Halberd 5 pts
Great Weapon 10 pts
Lance 10 pts

Mount Options

Skeletal Horse 10 pts
Skeleton Chariot 70 pts
Skeleton Chariot 4 horse 70 pts
Sha Guardian 320 pts
Characters

Death Cult Hierarch

Size:Standard Type:Infantry Base:20x20mm
130pts single model
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Death Cult Hierarch 1 3 3 0 2
Death Cult Hierarch:

Magic Options

Wizard Adept 75 pts
Wizard Master 225 pts
Soul Conduit (Wizard Master) 20 pts
Hierophant (Wizard Master) 45 pts
Evocation

Evocation

Divination

Divination

Cosmology Cosmos/Chaos

Cosmology Cosmos/Chaos

Options

General free
If not Wizard Master (one choice only) (no Wizard Master)
Hierophant 15 pts
Special Equipment (no Wizard Master) up to 100 pts
Special Equipment (Wizard Master) up to 200 pts
Light Armour 5 pts

Mount Options

Skeletal Horse 10 pts
Ark of Ages 135 pts
Characters

Casket of Phatep

Size:Standard Type:Construct Base:75mm round
210pts single model 0-2 Units/Army
Global Adv Mar Dis Rea Model Rules
4" 4" 8 2
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Necropolis Guards 3 3 4 1 3
Characters

Tomb Harbinger

Size:Standard Type:Infantry Base:20x20mm
150pts single model
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 4 5 0
Offensive Att Off Str Ap Agi
Tomb Harbinger 3 4 4 1 3

Options

Special Equipment up to 100 pts
General free
Battle Standard Bearer 50 pts
Shield 5 pts
Heavy Armour 10 pts
Aspen Bow (4+) 5 pts
One choice only
Paired Weapons 5 pts
Halberd 10 pts
Lance 10 pts
Great Weapon 10 pts

Mount Options

Skeletal Horse 15 pts
Skeleton Chariot 70 pts
Skeleton Chariot 4 horse 70 pts
Amuut (0-2 Units per Army) 55 pts
Characters

Tomb Architect

Size:Standard Type:Infantry Base:20x20mm
205pts single model
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 4 4 0
Offensive Att Off Str Ap Agi
Tomb Architect 2 4 4 1 3
Tomb Architect:

Options

General free
Special Equipment up to 100 pts
One choice only
Paired Weapons 5 pts
Lance 10 pts

Mount Options

Skeletal Horse 5 pts
Skeleton Chariot 30 pts
Skeleton Chariot 4 horse 30 pts
Amuut 30 pts
Characters

Mount Ark of Ages

Size:Large Type:Construct Base:60x100mm
single model
Global Adv Mar Dis Model Rules
4" 8" C
Defensive HP Def Res Arm
5 C 5 C+2
Offensive Att Off Str Ap Agi
Guard 1 3 4 1 3
Bound Spirits 2 2 2 0 2
Chassis - - 5 2 -
Characters

Mount Skeletal Horse

Size:Standard Type:Cavalry Base:25x50mm
single model
Global Adv Mar Dis Model Rules
8" 16" C
Defensive HP Def Res Arm
C C C C+1
Offensive Att Off Str Ap Agi
Skeletal Horse 1 2 3 0 2
Skeletal Horse:
Core
Core

Skeleton Cavalry

Size:Standard Type:Cavalry Base:25x50mm
165pts + 12 pts/extra model 10-24 models 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
8" 16" 6 4
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Rider 1 3 3 0 2
Skeletal Horse 1 2 3 0 2
Rider:
Skeletal Horse:

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Ancient Ordnance

Skeleton Scouts

Size:Standard Type:Cavalry Base:25x50mm
140pts + 11 pts/extra model 5-10 models 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
8" 16" 6 4
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Rider 1 3 3 0 2
Skeletal Horse 1 2 3 0 2
Skeletal Horse:

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Skeleton Chariots

Size:Large Type:Construct Base:50x100mm
290pts + 75 pts/extra model 3-7 models 0-5 Units/Army
Global Adv Mar Dis Rea Model Rules
8" 10" 7 3
Defensive HP Def Res Arm
3 3 4 1
Offensive Att Off Str Ap Agi
Charioteer 2 3 3 0 2
Skeletal Horse 1 2 3 0 2
Chassis 4 1

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Legion Skeleton Chariots

Size:Large Type:Construct Base:50x100mm
344pts + 93 pts/extra model 3-7 models 0-5 Units/Army
Global Adv Mar Dis Rea Model Rules
8" 10" 7 3
Defensive HP Def Res Arm
3 3 4 1
Offensive Att Off Str Ap Agi
Charioteer 2 3 3 0 2
Skeletal Horse 1 2 3 0 2
Chassis 4 1

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special
Special

Necropolis Guard

Size:Standard Type:Infantry Base:20x20mm
190pts + 16 pts/extra model 15-40 models
Global Adv Mar Dis Rea Model Rules
4" 8" 8 3
Defensive HP Def Res Arm
1 3 4 0
Offensive Att Off Str Ap Agi
Necropolis Guard 1 3 4 1 3

Options

Shield 1 pts/mod.
One choice only
Paired Weapons 3 pts/mod.
Halberd 2 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Tomb Cataphracts

Size:Large Type:Cavalry Base:50x100mm
300pts + 110 pts/extra model 3-6 models 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
7" 14" 8 2
Defensive HP Def Res Arm
3 4 4 3
Offensive Att Off Str Ap Agi
Rider 2 4 4 1 3
Amuut 3 3 5 2 3

Options

Underground Ambush 17 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Shabtis

Size:Large Type:Infantry Base:40x40mm
210pts + 80 pts/extra model 3-8 models 0-5 Units/Army
Global Adv Mar Dis Rea Model Rules
6" 12" 8 2
Defensive HP Def Res Arm
3 4 4 2
Offensive Att Off Str Ap Agi
Shabti 3 4 5 2 3
Shabti:

Options

One choice only
Paired Weapons 14 pts/mod.
Halberd 15 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Scarab Swarms

Size:Standard Type:Beast Base:40x40mm
130pts + 40 pts/extra model 2-6 models 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
5" 10" 7 5
Defensive HP Def Res Arm
5 3 2 0
Offensive Att Off Str Ap Agi
Scarab Swarm 5 3 2 1 3

Options

Underground Ambush 20 pts/mod.
Ancient Ordnance
Ancient Ordnance

Shabti Archers

Size:Large Type:Infantry Base:40x40mm
200pts + 94 pts/extra model 3-8 models 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
6" 12" 8 2
Defensive HP Def Res Arm
3 4 4 2
Offensive Att Off Str Ap Agi
Shabti Archer 3 4 5 1 3
Shabti Archer:

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Mason's Menagerie
Mason's Menagerie

Battle Sphinx

Size:Gigantic Type:Beast Base:50x100mm
480pts single model 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
5" 12" 8 1
Defensive HP Def Res Arm
5 4 8 3
Offensive Att Off Str Ap Agi
Rider 2 4 4 1 3
Battle Sphinx 4 4 5 2 1
Mason's Menagerie

Tomb Reapers

Size:Large Type:Infantry Base:50x75mm
320pts + 200 pts/extra model 2-4 models 0-3 Units/Army
Global Adv Mar Dis Rea Model Rules
6" 12" 10 2
fly 6" 12"
Defensive HP Def Res Arm
4 5 5 2
Offensive Att Off Str Ap Agi
Tomb Reaper 4 5 5 2 4
Tomb Reaper:

Options

One choice only
Paired Weapons 15 pts/mod.
Halberd 15 pts/mod.
Mason's Menagerie

Ancient Giant

Size:Gigantic Type:Infantry Base:50x75mm
280pts single model 0-3 Units/Army

Supplement Giant

Global Adv Mar Dis Rea Model Rules
7" 14" 8 1
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Ancient Giant 5 3 5 2 3
Ancient Giant:

Options

Big Brother 30 pts
One choice only
Giant Club 30 pts
Bone Chariot 50 pts
Scarab Giant 50 pts
Entombed