Hetmanate of Ukray

Hetmanate of Ukray

Weapon Enchantments

Frostbite

max 1 per Army (Enchantment: Hand Weapon)

Attacks made with his weapon always have Armour Penetration 10 and have Multiple Wounds (D3). If an enemy model receives an unsaved wound from attack made by Frostbite, it will receive additional D3 automatic hits with Strength 6, Armour Piercing 10 at Initiative 0 step of combat

Tyrant's Hand

max 1 per Army (Enchantment: Shooting Weapon) (Hetman, Yesaul only)

If any friendly unit within 12́́ of the bearer fails a Panic test, you may inflict that unit D3 hits with Strength 4, Armour Penetration 1. The unit then passes the test automatically and becomes Shaken until end of the Player Turn.

Hawkeye

max 1 per Army (Enchantment: Bow)

Attacks made with this weapon gain + 1 to wound when shooting from Long Range.When shooting from Short Range, they gain + 2 to wound instead.

Armour Enchantments

Belt of the Bogatyr

max 1 per Army (Enchantment: Heavy Armour)

The bearer gains Strength 6, Resilience 6, Crush Attack and Cannot be Stomped.

Tundra's Kiss

max 1 per Army (Enchantment: Shield)

For each failed to hit roll of Melee Attack against the wielder of this shield, the attacking model suffers one automatic hit with Strength 4, Armour Penetration 1 in its initiative Step.

Ice Shield

max 1 per Army (Enchantment: Shield)

The wielder gets +2 Defensive Skill.

Artefacts

Metéoric Staff

max 1 per Army

The bearer can cast Ice and Fire from Cosmology as a Bound Spell with Power Level (5 / 9). Additionally, the wielder receives +1 modifier to its casting rolls.

Seven League Boots

max 1 per Army

Infantry model only.
the Bearer gains Swiftstride, Strider and Advance 10", March 20". The Bearer cannot join or be joined by any units or models and can March Move normally, even if there are enemy units within 8" of the bearer and can make a shooting attack after its March Move.

Cloak of Eternal Winter

max 1 per Army

The bearer gains Distracting, Aegis (5+) and Aegis (2+, against Flaming Attacks).

Hetman's Finest Brew

max 1 per Army

Infantry only.
The artefact must be activated before rolling for the first turn. (at the beginning of stop 8 of the Deployment Phase Sequence). D3 units in the army gain Fearless

Banner enchantement

Banner of the Sudden Blizzard

max 1 per Army

The bearer's unit gains Hard Target.
One use only.
May be activated at the start of a Round of Combat. The bearer's unit gains Distracting until it is No Longer Engaged in Combat.

Winged Pennant

max 2 per Army

Pancerni or Winged Hussars only.
The bearer's unit gains Hard Target after the March Move. This effect lasts until the unit's next Movement Phase.

Banner of the Sudden Blizzard

max 1 per Army

The bearer's unit gains Hard Target.
One use only. May be activated at the start of a Round of Combat. The bearer's unit gains Distracting until it is no Longer Engaged in Combat

Winged Pennant

max 2 per Army

Pancerni or Winged Hussars only
The bearer's unit gain Hard Target after the March Move. This effect lasts util the unit's next Movement Phase.

Racial Trait Spell

Casting Range Type Duration Effect
Armour of Ice The target gains +1 Armour and Regeneration (6+).
Mf <6+> {10+} <24"> { 12" aura} Augment Last one Turn
The target gains +1 Armour and Regeneration (6+).

Army organisation

Characters

Characters

(45% Max)
Core

Core

(20% Least)
Special

Special

(No Limit)
Heart of the Tundra

Heart of the Tundra

(20% Max)
Gunpowder

Gunpowder

(25% Max)
Characters
Characters

Hetman

Size:Standard Type:Infantry Base:20x20mm
150pts single model
Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 6 4 0
Offensive Att Off Str Ap Agi
Hetman 4 6 4 1 6
Hetman:

Options

General (1-1 per Army) free
One choice only: (one choice only)
Paired Weapons 5 pts
Great Weapon 10 pts
Halberd 10 pts
Lance 10 pts
One choice only ranged: (one choice only)
Pistol (2+) 10 pts
Bow (3+) 5 pts
Handgun (3+) 10 pts
Shield 10 pts
Plate Armour 20 pts
Special Equipment up to 200 pts

Mount Options

Steppe Horse 70 pts
Polar Bear 110 pts
Characters

Knyaz

Size:Standard Type:Infantry Base:20x20mm
270pts single model
Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 6 4 0
Offensive Att Off Str Ap Agi
Knyaz 5 6 4 1 6
Knyaz:

Options

General (1-1 per Army) free
Special Equipment up to 100 pts
Shield 5 pts
One choice only
Paired Weapons 5 pts
Great Weapon 10 pts
Halberd 10 pts
Lance 10 pts
One choice only
Pistol (2+) 10 pts
Bow (3+) 5 pts
Handgun (3+) 10 pts
Plate Armour 10 pts
Shield 5 pts

Mount Options

Steppe Horse 70 pts
Polar Bear 110 pts
Ice Dragon 460 pts
Characters

Yesaul

Size:Standard Type:Infantry Base:20x20mm
110pts single model
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Yesaul 3 5 4 1 5
Yesaul:

Options

General (1-1 per Army) free
Special Equipment up to 100 pts
If General (General) up to 150 pts
Battle Standard Bearer 50 pts
One choice only: (one choice only)
Paired Weapons 5 pts
Great Weapon 10 pts
Halberd 10 pts
Lance 10 pts
One choice only: (one choice only)
Bow (3+) 5 pts
Handgun (3+) 10 pts
Pistol (2+) 10 pts
Shield 5 pts
Plate Armour 10 pts

Mount Options

Steppe Horse 40 pts
Polar Bear 110 pts
Characters

Ice Queen

Size:Standard Type:Infantry Base:20x20mm
160pts single model
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Ice Queen 1 4 3 0 4
Ice Queen:

Magic Options

Druidism

Druidism

Shamanism

Shamanism

Witchcraft

Witchcraft

Options

General (1-1 per Army) free
Special Equipment up to 100 pts
If Wizard Master (Wizard Master) up to 200 pts
Wizard Adept 75 pts
Wizard Master 225 pts

Mount Options

Steppe Horse 25 pts
Polar Bear 80 pts
Ice Dragon (Hot (Wizard Master only)) 460 pts
Characters

Ranger

Size:Standard Type:Infantry Base:20x20mm
160pts single model
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
3 4 4 0
Offensive Att Off Str Ap Agi
Ranger 2 4 4 1 5

Options

One choice only
Paired Weapons 5 pts
Great Weapon 10 pts
Replace Bow (2+) with Handgun (2+) free
Ambush 10 pts
Special Equipment up to 100 pts

Mount Options

Steppe Horse (gain Light Troops) 30 pts
Characters

Mount Steppe Horse

Size:Standard Type:Cavalry Base:25x50mm
single model
Global Adv Mar Dis Model Rules
8" 16" C
Defensive HP Def Res Arm
C C C C+1
Offensive Att Off Str Ap Agi
Steppe Horse 1 3 3 0 3
Core
Core

Cossacks

Size:Standard Type:Infantry Base:20x20mm
120pts + 11 pts/extra model 10-30 models
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Cossack 1 3 3 0 3

Options

Replace Bow (4+) with Pistol (4+) 2 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Pancerni

Size:Standard Type:Cavalry Base:25x50mm
180pts + 32 pts/extra model 5-15 models 0-4 Units/Army
Global Adv Mar Dis Model Rules
8" 16" 8
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Pancerni 1 3 3 0 4
Steppe Horse 1 3 3 0 4

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special
Special

Registered Cossacks

Size:Standard Type:Infantry Base:20x20mm
180pts + 12 pts/extra model 15-35 models
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Registered Cossack 1 4 4 1 3
Registered Cossack:

Options

Heavy Armour 3 pts/mod.
One choice only: (one choice only)
Paired Weapons 2 pts/mod.
Great Weapon 3 pts/mod.
Halberd 4 pts/mod.
Pistol (4+) 3 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Plastoons

Size:Standard Type:Infantry Base:20x20mm
140pts + 29 pts/extra model 5-10 models 0-2 Units/Army
Global Adv Mar Dis Model Rules
5" 10" 7
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Plastoon 1 4 3 0 3

Command Group Options

Champion 10 pts
Special

Winged Hussars

Size:Standard Type:Cavalry Base:25x50mm
210pts + 45 pts/extra model 5-10 models 0-2 Units/Army
Global Adv Mar Dis Model Rules
8" 16" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Winged Hussar 1 4 4 1 4
Steppe Horse 1 3 3 0 3

Options

Black Griffon Wings 7 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Steppe Raiders

Size:Standard Type:Cavalry Base:25x50mm
140pts + 26 pts/extra model 5-15 models 0-4 Units/Army

Steppe Raiders units of 8 models count towards Core

Global Adv Mar Dis Model Rules
8" 16" 7
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Steppe Raider 1 3 3 0 4
Steppe Horse 1 3 3 0 3
Steppe Raider:

Options

Replace Shortbow for Sabre, Shield and Light Armour

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Special

Ursine Knights

Size:Large Type:Cavalry Base:50x75mm
285pts + 95 pts/extra model 3-5 models 0-3 Units/Army
Global Adv Mar Dis Model Rules
6" 12" 8
Defensive HP Def Res Arm
3 4 5 2
Offensive Att Off Str Ap Agi
Ursine Knight 1 4 4 1 4
Bear 3 4 4 1 4

Options

Replace Halberd With Great Weapon 3 pts/mod.
Replace Halberd With Lance 5 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Heart of the Tundra
Heart of the Tundra

Wandering Ogres

Size:Large Type:Infantry Base:40x40mm
160pts + 55 pts/extra model 3-9 models 0-1 Units/Army
Global Adv Mar Dis Model Rules
6" 12" 8
Defensive HP Def Res Arm
3 3 4 0
Offensive Att Off Str Ap Agi
Wandering Ogres 3 3 4 1 2

Options

Replace Paired Weapons with Great Weapon 15 pts/mod.
Heavy Armour 10 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Gunpowder
Gunpowder

Tabor Wagon - Swivel gun

Size:Large Type:Construct Base:50x100mm
200pts single model 0-2 Units/Army
Global Adv Mar Dis Model Rules
8" 8" 7
Defensive HP Def Res Arm
4 3 4 3
Offensive Att Off Str Ap Agi
Crew (3) 3 3 3 0 3
Steppe Horses (2) 2 3 3 0 3
Chassis 5 2

Options

Swivel Gun Cannon (Artillery Weapon. Range 36''. Shots 1, Str 2[7], AP 0[6], [Multiple Wounds (D3, Clipped Wings)].) free
Gunpowder

Tabor Wagon - Ribault

Size:Large Type:Construct Base:50x100mm
160pts single model 0-2 Units/Army
Global Adv Mar Dis Model Rules
8" 8" 7
Defensive HP Def Res Arm
4 3 4 3
Offensive Att Off Str Ap Agi
Chassis 5 2
Crew (3) 3 3 3 0 3
Steppe Horse (2) 2 3 3 0 3

Options

Ribault Volley Gun (Range 16'', Shots 2D6, Str 4, AP 2) free