Pyromancy

Pyromancy

(1) Fireball


Casting Type Duration
5+ Hex Missile Damage Replicable
Range 36
Instant

The target suffers #1D3 (2)~hits with Str~4, AP~0, Flaming Attacks, Magical Attacks.%

(2) Flaming Swords


Casting Type Duration
8+ Augment
Range 18
One Turn

The target gains +1 to wound, Magical Attacks (Melee \& Shooting), Flaming Attacks (Melee \& Shooting).%

(3) Dragon’s Roar


Casting Type Duration
9+ Augment
Range 18
One Turn

Choose a single model part in the target unit when casting the spell. This model part gains Breath Attack (Str~4, AP~0, Flaming Attacks,Magical Attacks) and Grind Attack) (#1D6 (2), Str~4, AP~0, Flaming Attacks, Magical Attacks, Unmodifiable)}. %alphasorting not working for some reason

(4) Pyroclastic Flow


Casting Type Duration
9+ Hex Missile Damage
Range 24
Instant

The target suffers #1D3 (5)~hits with Str~4, AP~0, Flaming Attacks, Magical Attacks.%

(5) Pillars of Fire


Casting Type Duration
11+ Augment
Range 18
One Turn

Standard Melee Attacks from Rank-and-File models in the target are always Str~4 and AP~0, and gain Flaming Attacks,Magical Attacks, Automatic Hits, Fight in Extra Rank.

(6) Tidal Flame


Casting Type Duration
10+ Hex Missile Damage
Range 24
Instant

The target suffers 1 hit with Str 3, AP 0, Area Attack (55), Direct Hit (Str 6, AP 2, Multiple Wounds (2)), Flaming Attacks, Magical Attacks.