Whenever a friendly model in a unit within 8″ of the bearer suffers a Mishap, the number of the Mishap’s hits is reduced by 1 and the bearer gains a counter until the end of the Shooting Phase. At the end of each friendly Shooting Phase in which the bearer gained at least 1 counter, roll 2D6 and add the number of counters. If the result is 13 or higher, the bearer’s unit suffers D6 hits with Strength 4 and Armour Penetration 1 and the Artefact is ignored for the rest of the game.