| Casting | Type | Duration | ||
|---|---|---|---|---|
| 9++ |
|
Instant | ||
Choose an enemy unit within 18″ of the caster. Melee and Shooting Attacks against the chosen unit must re-roll failed To-Wound rolls.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 4++ |
|
Instant | ||
Choose an enemy unit within 24″ of the caster. The chosen unit cannot use Shooting Attacks and suffers a −1 modifier to its spell casting rolls. The effects last until the start of your next Magic Phase.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 4++ |
|
Instant | ||
Choose a friendly unit within 18″ of the caster that is not fleeing and that has not failed a charge, rallied or already performed a magical move during this turn. The chosen unit may instantly perform an 8″ Advance Move.