| Casting | Type | Duration | ||
|---|---|---|---|---|
| 9+ |
Hex
Missile
Damage
Replicable
Range 36 |
One Turn | ||
Immediately when the spell is cast, the target suffers #1D6 (5)~hits with AP~0 and Magical Attacks, and that always wound on~6+.
In addition, it suffers 1 to hit with Shooting Attacks.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5+ |
Universal
Range 18 |
One Turn | ||
The target gains Fury,Fearless,Unruly,Frenzy. %
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8+ |
Augment
Range 18 |
One Turn | ||
The target gains +1~Str and +1~AP.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8+ |
Augment
Range 24 |
One Turn | ||
The target gains +3~Cha and Resistance (Ranged Attacks).
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 10+ |
Augment
Range 24 |
Permanent* | ||
Mark a Health Pool in the target.
In each Round of Combat one model in the marked Health Pool gains a Guardian model part with Duration: Round of Combat. Select which model immediately before the Wild Guardian allocates its attacks. A unit can never have more than one Guardian model part. The Guardian model part has: Guardian{4}{3}{6}{3}{3}{}{}{}.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 11+ |
|
Instant | ||
Summon a Totemic Beast (see profile below), and immediately place it on the Battlefield using \textbf{\ambush{Target Point{}}}.