Kingdoms of Ind (Revision-18)

Racial Trait Spell

Casting Range Type Duration Effect
Karma Once per casting attempt, a Guru using this Lore may change a result of 1 on a dice roll to a 6. However, the next time he rolls a 6 when casting a spell, this roll must be substituted for a 1 instead.
Mf - Instant
Once per casting attempt, a Guru using this Lore may change a result of 1 on a dice roll to a 6. However, the next time he rolls a 6 when casting a spell, this roll must be substituted for a 1 instead.

Racial Trait Spell

Casting Range Type Duration Effect
Tantra The target unit gains Always Strike First until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 5+/10+ 24"/12" Instant
The target unit gains Always Strike First until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Creation of Brahmir The target unit gains +1 to their S and Magical Attacks until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 6+/12+ 24"/12" Instant
The target unit gains +1 to their S and Magical Attacks until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Ganeshan's Blessing of Fortune The target unit may re-roll D3 dice that directly affects them until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 6+/12+ 24"/12" Instant
The target unit may re-roll D3 dice that directly affects them until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Sacred Shield of Vaishna The target unit gains Ward save (5+) until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 9+/18+ 24"/12" Instant
The target unit gains Ward save (5+) until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Bolts of Cindra Roll a D3/D6; this is the number of bolts summoned. Place this number of small templates anywhere within 24" of the Guru (but at least 1" apart). Each template will scatter D6+2". Any model touched by the template takes a S 4 hit, while any model under the hole takes a S 10 hit with Multiple Wounds (D3).
Mf 9+/16+ 18"/18" Instant
Roll a D3/D6; this is the number of bolts summoned. Place this number of small templates anywhere within 24" of the Guru (but at least 1" apart). Each template will scatter D6+2". Any model touched by the template takes a S 4 hit, while any model under the hole takes a S 10 hit with Multiple Wounds (D3).

Racial Trait Spell

Casting Range Type Duration Effect
Invocation of Shaivi The target unit will Wound on a 2+ with Ignores Armour Saves until the start of the caster's next Magic phase.
Mf 18+/21+ 18"/36" Instant
The target unit will Wound on a 2+ with Ignores Armour Saves until the start of the caster's next Magic phase.

Racial Trait Spell

Casting Range Type Duration Effect
Curse of Kali-ma One chosen enemy model must take a LD test. If failed, the model suffers D6 Wounds, with no saves of any kind allowed.
Mf 10+/13+ 12"/24" Instant
One chosen enemy model must take a LD test. If failed, the model suffers D6 Wounds, with no saves of any kind allowed.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

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