Lore of Mork

Goblin Shamans delight in casting cunning curses upon their enemies. These petty charms are intended to disrupt and confuse the foe, leaving them vulnerable to sneaky attacks.

(0) Mork’s Curse

8+
18"
Instant
Remains in Play. Whilst this spell is in play, the target enemy unit must re-roll any Armour Save roll of a natural 6.

(0) Itchy Nuisance

9+
15"
Instant
Until your next Start of Turn sub-phase, the target enemy unit suffers a -D3 modifier to its Toughness and Initiative characteristics (to a minimum of 1).