Thaumaturgy

Thaumaturgy

(1) Smite the Unbeliever


Casting Type Duration
9+ Hex Missile Damage Replicable
Range 24
Instant

The target suffers D6+1~hits. All hits have \StrengthInitials~5, \ArmourPenetrationInitials~2, and Magical Attacks.
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\item[\refsymbolblessing]: select an extra target, following the same targeting restrictions: that extra target suffers D3+1 hits.
\item[\refsymboladmonition]: select a different target, following the same targeting restrictions. That target suffers D3+1 hits.
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(2) Light of Faith


Casting Type Duration
5+ Augment
Range 24
One Turn

The target adds +1 to the Combat Score of its side, and gains +1 Dis.
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\item[\refsymbolblessing]: the target gains Courageous.
\item[\refsymboladmonition]: the target’s Charge Range, Flee Distance, and Pursue Distance rolls are Minimised.
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(3) Weight of Judgement


Casting Type Duration
8+ Hex
Range 24
One Turn

The target suffers 2~Def, and 2~\AgilityInitials (\AgilityInitials to a minimum of~1).
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\item[\refsymbolblessing]: the target suffers 2~\Off.
\item[\refsymboladmonition]: the target does not suffer −2~\DefensiveSkillInitials (i.e. it only suffers 2~\AgilityInitials).
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(4) Holy Affliction


Casting Type Duration
9+ Hex
Range 24
One Turn

The target suffers 1 to wound with its Melee Attacks.
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\item[\refsymbolblessing]: the target suffers 1~\ArmourPenetrationInitials
\item[\refsymboladmonition]: the target gains +1~\ArmourPenetrationInitials
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(5) Wrath of God


Casting Type Duration
10+ Ground
Range 48
Permanent

Place a marker on the target point. Do not roll for Divine Intervention when resolving the effects of this spell. You must roll for Divine Intervention at the start of each subsequent Magic Phase:
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\item[\refsymbolblessing]: each unit within #1D6 (2) of the centre of the marker suffers #1D6 (2)~hits with \StrengthInitials~5, \ArmourPenetrationInitials~2, and Magical Attacks. Then remove the marker.
\item[\refsymboladmonition]: your opponent may move the marker up to~3 in any direction.
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(6) Rain of Fire


Casting Type Duration
11+ Hex Damage
Range 24
Instant

The target suffers D3+1~hits. All other units within~3 of the target suffer 1~hit. \newline
All hits are resolved with \StrengthInitials~9, \ArmourPenetrationInitials~4, Magical Attacks,Flaming Attacks,.
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\item[\refsymbolblessing]: increase the number of hits each unit suffers by~1.
\item[\refsymboladmonition]: decrease the number of hits each unit suffers by~1.
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