| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5+ [9+]+ | Augment Range 18" | One Turn | ||
The target must reroll failed to-wound rolls with its Melee Attacks [and gains Lethal Strike].
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8++ | Hex Range 24" | One Turn | ||
The target suffers −1 Resilience. In addition, a unit with at least one model affected by one or more instances of the spell suffers −1 Discipline.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7+ [10+]+ | Hex
                      Damage
                      Direct Range 24" [18"] | Instant | ||
Choose 1 {up to 3 different} models in the target unit (which may be Characters or Champions). Each of them suffers 1 hit that wounds automatically with Armour Penetration 10 and Magical Attacks.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 6+ [7+]+ | Augment Range 12" [18"] | One Turn | ||
The target must reroll failed to-hit rolls with its Close Combat Attacks.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7+ [9+]+ | Hex
                      Missile
                      Damage
                      Focused
                      Direct Range (24") {18"} | Instant | ||
The target suffers D3 hits with Strength 10, Armour Penetration 10, and Magical Attacks. When rolling to wound with this attack, use the target’s Discipline instead of the target’s Resilience.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5+ {9+}+ | Augment Range 12" [9"Aura] | Instant | ||
The target may perform a 8" [6"] Magical Move and gains Ghost Step during this move.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| + |  | Instant | ||
If your Veil Token pool contains less than 3 Veil Tokens, you gain one Veil Token. No more than 1 Veil Token can be gained from this spell each Phase.