Daemonic

Daemons are creatures of magic that advance inexorably into battle, yet fade quickly into nothingness when struck a banishing blow.

Models with this special rule are ‘Daemonic’. All Daemonic models have a 5+ Ward save against any wounds suffered that were caused by a non-magical enemy attack. In addition, all Daemonic models have the following universal special rules:
• Daemonic Instability
• Fear
• Immune to Psychology
• Magical Attacks
• Unbreakable
• Warp-spawned

A character with this special rule cannot join a unit without this special rule, and vice versa.