Lizardmen

Lizardmen (Revision-1)

Magic Weapon

The Blade of Realities

max 1 per Army

No armour or ward saves can be taken against Wounds caused by the Blade of Realities.

The Piranha Blade

max 1 per Army

The wielder has the Multiple Wounds (D3) and Armour Piercing special rules.

Sacred Stegadon Helm Of Itza

max 1 per Army

The wearer of the Sacred Stegadon Helm counts his armour save as being one point higher than normal. Furthermore, the Sacred Stegadon Helm grants the wearer +1 Toughness and the Impact Hits (D3) special rule.

Magic Armour

Talisman

Arcane items

Cube Of Darkness

max 1 per Army (Wizard only )

One use only. When an enemy spell has been cast, a Wizard with the Cube of Darkness can use it instead of attempting to dispel the spell using dispel dice. If he does so, roll a D6; ontherollofa2+ the spell is automatically dispelled- otherwise the spell is resolved as normal. In either case, roll a separate D6 for every Remains in Play spell currently in effect; on a 2+ that spell automatically ends.

Plaque of Dominion

max 1 per Army (Wizard only )

Bound spell (power level 3). The Plaque of Dominion contains a hex spell that targets all enemy Wizards within 18". The targets of this spell have the Stupidity special rule until the start of the caster’s next Magic phase.

Enchanted Item

The Cloak of Feathers

max 1 per Army

Skink character on foot only. The wearer of the Cloak of Feathers has the Fly special rule. In addition, the wearer has the M agic Resistance (1) special rule.

The Horn Of Kygor

max 1 per Army

One use only. The bearer of the Horn of Kygor can sound it at the start of any of his Movement phases. If he does so, all friendly monsters, monster mounts, monstrous beasts, monstrous cavalry mounts, cavalry mounts, chariot beasts and war beasts within 12" of the bearer have the Frenzy special rule until the start of their next Movement phase. Note that the Horn of Kygor has no effect on riders, just their mounts.

The Egg Of Quango

max 1 per Army

One use only. The Egg of Quango can be cracked open at the start of any Close Combat phase. Nominate one enemy unit in base contact with the bearer or his unit, roll a D6 and consult the table below to find out what happens. Any Wounds inflicted count towards combat results.

Banner enchantement

Skavenpelt Banner

max 1 per Army

All models in a unit with the Skavenpelt Banner gain the Frenzy and Hatred (Skaven) special rules. However, all models from Warhammer: Skaven gain the Hatred special rule while attacking the bearer.

The Jaguar Standard

max 1 per Army

All models in a unit with the Jaguar Standard have the Swiftstride special rule.

Rampager's standard

max 1 per Army

A unit with this Magic Standard can re-roll its charge distance dice.

Wailing banner

max 1 per Army

A unit with this banner causes Terror in its enemies.

Ranger’s Standard

max 1 per Army

A unit with the Ranger’s Standard has the Strider special rule.

Razor Standard

max 1 per Army

Models in a unit with the Razor Standard have the Armour Piercing special rule.

War banner

max 1 per Army

A unit with this banner adds +1 to its combat result.

Banner of Swiftness

max 1 per Army

Models in a unit with the Banner of Swiftness have +1 to their Movement characteristic.

Lichebone Pennant

max 1 per Army

Models in a unit with the Lichebone Pennant have Magic Resistance (1).

Standard of Discipline

max 1 per Army

Models in a unit with the Standard of Discipline have +1 Leadership, but cannot use the General’s Inspiring Presence special rule.

Banner of Eternal Flame

max 1 per Army

Models in a unit with the Banner of Eternal Flame have Flaming Attacks.

Gleaming Pennant

max 1 per Army

One use only. A unit with the Gleaming Pennant can re-roll its first failed Leadership test.

Scarecrow Banner

max 1 per Army

A unit with the Scarecrow Banner causes Fear in models with the Fly special rule.

Army Organisation

Lords

Lords

(No Limit)

Hereos

Hereos

(No Limit)

Core

Core

(No Limit)

Special

Special

(No Limit)

Rare

Rare

(No Limit)

Lords
Lords

Lord Mazdamundi

780 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lord Mazdamundi 4 2 3 3 4 5 2 1 9 Infantry
Zlaaq 6 3 0 6 6 5 1 3 6 Monster

Options

Command group options

(1-1 per Army)

free
Lords

Slann Mage-priest

300 pts single model
Troops M WS BS S T W I A Ld Troop's type
Slann Mage-priest 4 2 3 3 4 5 2 1 9 Construction

Magic Weapon

100 pts
60 pts
60 pts
50 pts
50 pts
40 pts
40 pts
40 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
20 pts
15 pts
15 pts
10 pts
10 pts
10 pts
5 pts
5 pts

Magic Armour

50 pts
50 pts
45 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
10 pts
5 pts
5 pts

Talisman

45 pts
45 pts
30 pts
30 pts
25 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts
5 pts

Enchanted Item

100 pts
100 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
15 pts
5 pts
5 pts
5 pts
0 pts

Arcane items

70 pts
53 pts
50 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
25 pts
25 pts
20 pts
15 pts
15 pts
15 pts

Command group options

(0-1 per Army)

25 pts
65 pts
55 pts
50 pts
50 pts
50 pts
45 pts
35 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts

(1-1 per Army)

free

Options

up to 150 pts
20 pts
25 pts
25 pts
30 pts
30 pts
30 pts
30 pts
30 pts
35 pts
60 pts
up to 100 pts
Lords

Saurus Oldblood

140 pts single model
Troops M WS BS S T W I A Ld Troop's type
Saurus Oldblood 4 6 0 5 5 3 3 5 8 Infantry

Lizardmen Model Rules

Model Rules

Magic Weapon

100 pts
60 pts
60 pts
50 pts
50 pts
40 pts
40 pts
40 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
20 pts
15 pts
15 pts
10 pts
10 pts
10 pts
5 pts
5 pts

Magic Armour

50 pts
50 pts
45 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
10 pts
5 pts
5 pts

Talisman

45 pts
45 pts
30 pts
30 pts
25 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts
5 pts

Enchanted Item

100 pts
100 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
15 pts
5 pts
5 pts
5 pts
0 pts

Command group options

(1-1 per Army)

free

Options

3 pts
3 pts
3 pts
6 pts
9 pts
up to 6 pts
100 pts

Mount options

(0-1 item per Unit, 0-1 item per Unit)

30 pts

(0-1 item per Unit, 0-1 item per Unit)

220 pts
Hereos
Hereos

Skink Priest

65 pts single model
Troops M WS BS S T W I A Ld Troop's type
Skink Priest 6 2 3 3 2 2 4 1 6 Infantry

Magic options

35 pts

Magic Weapon

100 pts
60 pts
60 pts
50 pts
50 pts
40 pts
40 pts
40 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
20 pts
15 pts
15 pts
10 pts
10 pts
10 pts
5 pts
5 pts

Magic Armour

50 pts
50 pts
45 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
10 pts
5 pts
5 pts

Talisman

45 pts
45 pts
30 pts
30 pts
25 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts
5 pts

Enchanted Item

100 pts
100 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
15 pts
5 pts
5 pts
5 pts
0 pts

Arcane items

70 pts
53 pts
50 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
25 pts
25 pts
20 pts
15 pts
15 pts
15 pts

Command group options

(1-1 per Army)

free

Options

up to 50 pts

Mount options

(0-1 item per Unit)

280 pts
Hereos

Saurus Scar-Veteran

80 pts single model
Troops M WS BS S T W I A Ld Troop's type
Saurus Scar-Veteran 4 5 0 5 5 2 3 4 8 Construction

Magic Weapon

100 pts
60 pts
60 pts
50 pts
50 pts
40 pts
40 pts
40 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
20 pts
15 pts
15 pts
10 pts
10 pts
10 pts
5 pts
5 pts

Magic Armour

50 pts
50 pts
45 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
10 pts
5 pts
5 pts

Talisman

45 pts
45 pts
30 pts
30 pts
25 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts
5 pts

Enchanted Item

100 pts
100 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
15 pts
5 pts
5 pts
5 pts
0 pts

Command group options

(0-1 per Army)

25 pts
65 pts
55 pts
50 pts
50 pts
50 pts
45 pts
35 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts

(1-1 per Army)

free

Options

2 pts
2 pts
2 pts
4 pts
6 pts
4 pts
up to 50 pts

Mount options

(0-1 item per Unit, 0-1 item per Unit)

20 pts

(0-1 item per Unit, 0-1 item per Unit)

220 pts
Hereos

Chef Skink

40 pts single model
Troops M WS BS S T W I A Ld Troop's type
Chef Skink 6 4 5 4 3 2 6 3 6 Infantry

Magic Weapon

100 pts
60 pts
60 pts
50 pts
50 pts
40 pts
40 pts
40 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
20 pts
15 pts
15 pts
10 pts
10 pts
10 pts
5 pts
5 pts

Magic Armour

50 pts
50 pts
45 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
10 pts
5 pts
5 pts

Talisman

45 pts
45 pts
30 pts
30 pts
25 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts
5 pts

Enchanted Item

100 pts
100 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
15 pts
5 pts
5 pts
5 pts
0 pts

Command group options

25 pts
65 pts
55 pts
50 pts
50 pts
50 pts
45 pts
35 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts

(1-1 per Army)

free

Options

2 pts
6 pts
2 pts
2 pts
2 pts
2 pts
up to 50 pts

Mount options

(0-1 item per Unit, 0-1 item per Unit)

35 pts

(0-1 item per Unit, 0-1 item per Unit)

40 pts

(0-1 item per Unit, 0-1 item per Unit)

215 pts

(0-1 item per Unit, 0-1 item per Unit)

230 pts
Core
Core

Saurus Warriors

110 pts + 11 pts/extra model 10-99 models
Troops M WS BS S T W I A Ld Troop's type
Saurus Warrior 4 3 0 4 4 1 1 2 8 Infantry
Spawn Leader 4 3 0 4 4 1 1 3 8 Infantry

Command group options

10 pts
10 pts
10 pts

Options

free
Core

Skink Cohort

50 pts + 5 pts/extra model 10-99 models
Troops M WS BS S T W I A Ld Troop's type
Skink 6 2 3 3 2 1 4 1 5 Infantry
Brave Skink 6 2 3 3 2 1 4 2 5 Infantry
Kroxigur 6 3 0 5 4 3 1 3 7 Monstrous Beast

Command group options

10 pts
10 pts
10 pts

Options

2 pts/mod.
50 pts
Special
Special

Temple Guard

140 pts + 14 pts/extra model 10-99 models
Troops M WS BS S T W I A Ld Troop's type
Temple Guard 4 4 0 4 4 1 2 2 8 Infantry
Revered Guardian 4 4 0 4 4 1 2 3 8 Infantry

Magic Weapon

100 pts
60 pts
60 pts
50 pts
50 pts
40 pts
40 pts
40 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
20 pts
15 pts
15 pts
10 pts
10 pts
10 pts
5 pts
5 pts

Command group options

10 pts
up to 25 pts
10 pts
10 pts
up to 50 pts
50 pts
50 pts
50 pts
45 pts
35 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts

Options

Magic Armour

50 pts
50 pts
45 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
10 pts
5 pts
5 pts

Talisman

45 pts
45 pts
30 pts
30 pts
25 pts
15 pts
15 pts
15 pts
10 pts
5 pts
5 pts
5 pts

Enchanted Item

100 pts
100 pts
50 pts
35 pts
35 pts
35 pts
35 pts
30 pts
25 pts
25 pts
20 pts
20 pts
15 pts
5 pts
5 pts
5 pts
0 pts
Special

Terradon Riders

105 pts + 35 pts/extra model 3-99 models
Troops M WS BS S T W I A Ld Troop's type
Terradon Rider 6 2 3 3 2 1 4 1 5 Monstrous Cavalry
Sky Leader 6 2 4 3 2 1 4 1 5 Monstrous Cavalry
Terradon 2 3 0 4 3 2 2 1 3

Command group options

10 pts

Options

free
1 pts/mod.

(0-1 Units per Army)

5 pts/mod.

(Skavens)

1 pts/mod.
Rare