| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8+ |
Hex
Replicable
Range 24 |
One Turn | ||
Each Range Attack made by the target that fails its to-hit roll is instead allocated towards the attacking model’s Health Pool with Automatic Hits.
Each Standard Melee Attack made by the target that results in a to-hit roll of 1 to hit, is instead allocated towards the attacking model’s Health Pool with Automatic Hits.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5+ |
Range 24 |
One Turn | ||
The next two hits the target would suffer are ignored. If the target is hit by several simultaneous hits, the owner of the unit chooses which hits to ignore; hits that are multiplied into several hits (e.g. due to Fury or Area Attack) are ignored after multiplication.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 10+ |
Universal
Range 18 |
One Turn | ||
Choose which effect to apply when casting the spell:
itemize
The target gains Random Movement) (#1D6 (2))}.
The target gains Random Movement) (#1D6 (3))}.
itemize%
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8+ |
Augment
Range 18 |
One Turn | ||
The target gains Hard Target (1). In addition, it may immediately perform a \textbf{Magical Move {#1})} (6)}.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 11+ |
Hex
Range 24 |
One Turn | ||
The target cannot draw Line of Sight to a target more than~12 away from it.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 11+ |
Hex
Range 24 |
One Turn | ||
The target gains Weakness.