Core

State Infantry

180pts + 9 pts/extra model
20-40 models Rarity: Regular
Max 40
Min 20
Height:1
Base:20x20
Global Mar Adv Dis Model Rules
4" 4" 7
Defensive HP Def Res Arm
1 3 3 \newrule{2}
Offensive Att Off Str Ap Agi
Heavy Infantry 1 3 3 0 3
Heavy Infantry:

Command group options

10 pts
10 pts
no limit

(0-1 per Army, 0-1 per Army)

60 pts
Constraints (1)
Max ItemByArmy Max 1

(0-1 per Army)

45 pts
Constraints (1)
Max ItemByArmy Max 1

(0-1 per Army, 0-1 per Army, 0-1 per Army)

40 pts
Constraints (1)
Max ItemByArmy Max 1

(0-2 per Army, 0-2 per Army, 0-2 per Army)

40 pts
Constraints (1)
Max ItemByArmy Max 2

(0-2 per Army, 0-2 per Army, 0-2 per Army)

30 pts
Constraints (1)
Max ItemByArmy Max 2

(0-2 per Army, 0-2 per Army, 0-2 per Army)

25 pts
Constraints (1)
Max ItemByArmy Max 2

(0-1 per Army, 0-1 per Army)

25 pts
Constraints (1)
Max ItemByArmy Max 1

(0-1 per Army, 0-1 per Army, 0-1 per Army)

10 pts
Constraints (1)
Max ItemByArmy Max 1

(0-2 per Army, 0-2 per Army, 0-2 per Army)

10 pts
Constraints (1)
Max ItemByArmy Max 2

Options

1 pts/mod.
1 pts/mod.

Recruiting Officer

Constraints (1)
Fresh Meat Max 0 entry
Modifiers (2)
Set Fresh Meat
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
Set Hiddenfalse
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
35 pts
Constraints (1)
Fresh Meat Max 0 entry
Modifiers (1)
Set Fresh Meat
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected
· when Recruiting Officer is selected