Special

Wild Huntsmen

220pts + 44 pts/extra model
5-10 models Rarity: Uncommon
Max 3 Units by Army
Max 10
Min 5
Height:2
Base:25x50
Global Mar Adv Dis Model Rules
9" 9" 8
Defensive HP Def Res Arm
1 6 3 2
Offensive Att Off Str Ap Agi
Wild Huntsman 2 6 3 1 6
Elven Deer 1 3 3 0 4

Command group options

10 pts
10 pts
no limit
Modifiers (1)
Set Hiddenfalse
· when Standard Bearer is selected

(0-1 per Army, 0-1 per Army, 0-1 per Army, 0-1 per Army)

50 pts
Constraints (1)
Max ItemByArmy Max 1

(0-1 per Army, 0-1 per Army, 0-1 per Army)

50 pts
Constraints (1)
Max ItemByArmy Max 1

(0-1 per Army, 0-1 per Army, 0-1 per Army, 0-1 per Army)

45 pts
Constraints (1)
Max ItemByArmy Max 1

(0-2 per Army, 0-2 per Army, 0-2 per Army)

40 pts
Constraints (1)
Max ItemByArmy Max 2

(0-2 per Army, 0-2 per Army, 0-2 per Army, 0-2 per Army)

35 pts
Constraints (1)
Max ItemByArmy Max 2

(0-2 per Army, 0-2 per Army, 0-2 per Army)

30 pts
Constraints (1)
Max ItemByArmy Max 2

(0-2 per Army, 0-2 per Army, 0-2 per Army)

25 pts
Constraints (1)
Max ItemByArmy Max 2

(0-2 per Army, 0-2 per Army, 0-2 per Army)

10 pts
Constraints (1)
Max ItemByArmy Max 2

Options

2 pts/mod.
free
4 pts/mod.

Recruiting Officer

Constraints (1)
Fresh Meat Max 0 entry
Modifiers (2)
Set Fresh Meat
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
Set Hiddenfalse
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
35 pts
Constraints (1)
Fresh Meat Max 0 entry
Modifiers (1)
Set Fresh Meat
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected
· when 1 selected