Araby (Revision-24)

Encantamiento de Estandarte

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Sunstrike The spell shoots in a straight line from the caster's base. Each model under the line takes a S 5 hit with Flaming Attacks.
Mf 9+/12+ 18"/36" Instantáneo
The spell shoots in a straight line from the caster's base. Each model under the line takes a S 5 hit with Flaming Attacks.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Sand Storm Remains in Play. Affects all units (friend and foe) within range. No units within the sand storm can use missile weapons, and war machines cannot fire. No units may be targeted by any missile attack. Flying units are restricted to their ground movement. Enemy units affected cannot march in their next movement phase.
Mf 12+/18+ 12"/18" Instantáneo
Remains in Play. Affects all units (friend and foe) within range. No units within the sand storm can use missile weapons, and war machines cannot fire. No units may be targeted by any missile attack. Flying units are restricted to their ground movement. Enemy units affected cannot march in their next movement phase.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Sand Storm (Bound Spell) Remains in Play. Affects all units (friend and foe) within range. No units within the sand storm can use missile weapons, and war machines cannot fire. No units may be targeted by any missile attack. Flying units are restricted to their ground movement. Enemy units affected cannot march in their next movement phase.
Mf 5+ 12" Instantáneo
Remains in Play. Affects all units (friend and foe) within range. No units within the sand storm can use missile weapons, and war machines cannot fire. No units may be targeted by any missile attack. Flying units are restricted to their ground movement. Enemy units affected cannot march in their next movement phase.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Sand Blast Causes D6/2D6 S 2 hits. The target reduces all their movement by half (rounding up) in their next movement phase.
Mf 8+/13+ 18"/36" Instantáneo
Causes D6/2D6 S 2 hits. The target reduces all their movement by half (rounding up) in their next movement phase.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Shifting Sands Whenever a spell from the Lore of the Desert is cast on an enemy unit, that unit must re-roll 6’s for their charge distance, when fleeing and when pursuing until the start of the next Arabyan magic phase.
Mf - Instantáneo
Whenever a spell from the Lore of the Desert is cast on an enemy unit, that unit must re-roll 6’s for their charge distance, when fleeing and when pursuing until the start of the next Arabyan magic phase.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Quicksand All models in the unit must take an I test. Those that fail must then take an armour save. If passed, they are dragged down into the sand and are removed as casualties, with no save allowed. Models without armour count as passing on a 6. This spell has no effect on models with the Fly, Ethereal or Strider.
Mf 11+/14+ 18"/36" Instantáneo
All models in the unit must take an I test. Those that fail must then take an armour save. If passed, they are dragged down into the sand and are removed as casualties, with no save allowed. Models without armour count as passing on a 6. This spell has no effect on models with the Fly, Ethereal or Strider.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Mirage Remains in Play. Place a marker within 24" and Line of Sight of the target. While the spell is in effect, the target must turn and move directly towards the marker as fast as possible in the Movement phase, or target it with any missile weapons. If the marker is within charge range, the unit must declare a charge against it just as if it was an enemy unit. The spell is immediately dispelled if the target reaches the marker, has lost Line of Sight to it at the start of their Movement phase, hits it with any missile weapons or is engaged in close combat.
Mf 10+/12+ 24"/48" Instantáneo
Remains in Play. Place a marker within 24" and Line of Sight of the target. While the spell is in effect, the target must turn and move directly towards the marker as fast as possible in the Movement phase, or target it with any missile weapons. If the marker is within charge range, the unit must declare a charge against it just as if it was an enemy unit. The spell is immediately dispelled if the target reaches the marker, has lost Line of Sight to it at the start of their Movement phase, hits it with any missile weapons or is engaged in close combat.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Dancing Scimitar Causes D6/2D6 S 4 hits. Roll a D6 after resolving the damage; on a 3+, the Dancing Scimitar moves to another unengaged enemy unit within 8". Keep rolling until you make an unsuccessful attempt or run out of enemy units. Note that any unit cannot get hit more than once by the same Dancing Scimitar each turn.
Mf 8+/10+ 24"/48" Instantáneo
Causes D6/2D6 S 4 hits. Roll a D6 after resolving the damage; on a 3+, the Dancing Scimitar moves to another unengaged enemy unit within 8". Keep rolling until you make an unsuccessful attempt or run out of enemy units. Note that any unit cannot get hit more than once by the same Dancing Scimitar each turn.

Hechizo Hereditario

Lanzamiento Alcance Tipo Duración Efecto
Curse of the Genie The target must re-roll all successful To Wound rolls until the start of the caster’s next magic phase.
Mf 6+/8+ 24"/48" Instantáneo
The target must re-roll all successful To Wound rolls until the start of the caster’s next magic phase.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

Lords
Lords Heroes

Sorcerer Lord

165pts
miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Sorcerer Lord
Sorcerer Lord:

Opciones mágicas

35 pts
gratis

Opciones

21 pts
95 pts
95 pts
95 pts
95 pts

(0-1 objetos por Unidad)

gratis
15 pts

Opciones de Montura

(0-1 objetos por Unidad)

18 pts
Lords Heroes

Emir

90pts
miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Emir
Emir:

Opciones

gratis
8 pts
4 pts
4 pts
5 pts
5 pts
21 pts

(0-1 objetos por Unidad, 0-1 objetos por Unidad)

18 pts
15 pts

(0-1 objetos por Unidad, 0-1 objetos por Unidad)

155 pts

(0-1 objetos por Unidad, 0-1 objetos por Unidad)

45 pts
gratis
3 pts
Lords

Montura Dao

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Efreet

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Marid

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Djinn

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Camel

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Abdul Alhazred

165pts
miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Abdul Alhazred
Abdul Alhazred:

Opciones

95 pts
95 pts
95 pts
95 pts
Lords

Sultan Jaffar

325pts
miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Sultan Jaffar
Sultan Jaffar:

Opciones

95 pts
95 pts
95 pts
95 pts
Lords Heroes

Special Characters

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Khalil Al-Zahir
Thronebearer
Salah ad-Din
Sultan Jaffar
The Golden Magus
Khalil Al-Zahir:
Thronebearer:
Salah ad-Din:
Sultan Jaffar:
The Golden Magus:

Opciones

295 pts
265 pts
325 pts
370 pts
Lords

Montura War Elephant

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Crew

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Crew

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Radiant Pegasus

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Janissary

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Lords

Montura Beylik

miniatura individual
Altura:Standard
Tipo:Infantry
Peana:20x20mm
Global Ava Mar Dis Reglas de Miniaturas
" "
Defensivo PV Def Res Arm
Ofensivo Ata Ofe Fue PA Agi
Heroes
Heroes

Montura General

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa

Equipo

Heroes

Sorcerer

65 pts miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Sorcerer 4 3 3 3 3 2 3 1 7

Opciones mágicas

35 pts
gratis

Opciones

14 pts
95 pts
95 pts
95 pts
95 pts

(0-1 objetos por Unidad)

gratis
15 pts

Opciones de Montura

(0-1 objetos por Unidad)

12 pts
Heroes

Sheikh

50 pts miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Sheikh 4 5 5 4 4 2 5 3 8

Opciones

gratis
6 pts
3 pts
3 pts
5 pts
5 pts
14 pts

(0-1 objetos por Unidad)

18 pts
15 pts

(0-1 objetos por Unidad)

30 pts
gratis
2 pts
25 pts

(0-1 objetos por Unidad)

gratis
Heroes

Sindibadu

150 pts miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Sindibadu 4 6 5 4 4 2 6 3 8

Araby Equipo

Equipo

Heroes

Special Characters

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Layla Bint Suraya 4 5 3 4 3 2 5 3 8
Silvermane 9 3 - 3 3 1 3 1 5
Ottokar Mehmed Agha 4 6 5 4 4 2 6 3 9
Prince of Thieves 5 5 5 4 4 2 6 3 8
Abdul Alhazred 4 3 3 3 3 2 3 1 8
Sindibadu 4 6 5 4 4 2 6 3 8
Malik Ibn La'Ahad 5 7 6 4 4 2 7 3 9

Opciones

135 pts
125 pts
165 pts
165 pts
150 pts
195 pts
Core
Core

Warriors of Araby

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Warrior 4 3 3 3 3 1 3 1 7
Holy Man 4 3 3 3 3 1 2 0 7
Dibbukim 4 4 3 4 4 1 4 2 7
Ghazi 4 3 3 3 3 1 3 2 7

Opciones de Grupo de Mando

10 pts
10 pts
10 pts
Core

Bowmen

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Bowman 4 3 3 3 3 1 3 1 7
Askari 4 3 4 3 3 1 3 1 7

Opciones de Grupo de Mando

10 pts
10 pts
10 pts
Core

Tribal Skirmishers

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Tribal Skirmisher 4 3 3 3 3 1 3 1 6
Akhi 4 3 4 3 3 1 3 1 6

Opciones de Grupo de Mando

10 pts
10 pts
Core

Slave Levies

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Slave 4 2 2 3 3 1 3 1 3
Slavemaster 4 3 3 3 3 1 3 1 7

Opciones de Grupo de Mando

gratis
Special
Special

Palace Guard

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Palace Guard 4 4 3 4 3 1 3 1 8
Askar 4 4 3 4 3 1 3 2 8

Opciones de Grupo de Mando

10 pts
10 pts
10 pts
Special

Silent Guards

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Silent Guard 4 3 3 3 3 1 3 1 7

Opciones de Grupo de Mando

10 pts
10 pts
Special

Naffatun

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Naffatah 4 3 3 3 3 1 3 1 7
Naffatah 4 3 3 3 3 1 3 1 7
Special

Nomad Scouts

miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Nomad Scout 4 3 4 3 3 1 3 1 7
Sharpshooter 4 3 5 3 3 1 3 1 7

Opciones de Grupo de Mando

10 pts
Rare
Rare

Cannon

76 pts miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Cannon - - - - 7 - - - -

Equipo

Rare

Monster Bombard

131 pts miniatura individual
Tropas M WS BS S T W I A Ld Tipo de Tropa
Monster Bombard - - - - 7 - - - -

Equipo