Impact Hits are Special Close Combat Attacks which can only be made in the first round of a combat in which a model has charged. Impact Hits are resolved at Initiative 10 and inflict a number of hits equal to the value stated within brackets (X) to a single enemy Unit in base contact, which must be against the charged enemy Unit. Impact Hits automatically hit and have a Strength value equal to the model's own Strength, with +1 to Strength for every full rank after the first in the unit, provided that those ranks are comprised entirely of models with the Impact Hits Special Rule. Due to being Special Attacks, Impact Hits do not benefit from Weapon Bonuses or Special Rules. If a model has both Grinding Attacks and Impact Hits, it may only use one of these rule in the same Close Combat Phase.