Catapult (6) Artillery Weapon

As a Catapult (6) Artillery Weapon with Range 12 - 48", Strength 3, Flaming Attacks and Magical Attacks.
This weapon ignores all shooting modifiers to hit.
Units that suffer at least one casualty from this weapon must take a Panic Test just as if it had suffered 25%
casualties. Panic Tests caused by a Charnel Catapult are taken at -1 Leadership.