Daemon Legions (Last)
Daemonic Weapon
Eternal Sword
max 1 per ArmyType: Hand Weapon. The wielder gains +1 to its Attacks and Weapon Skill.
Attacks made with this weapon gain +1 Strength.
Mortal Blade
max 1 per ArmyType: Hand Weapon. Attacks made with this weapon gain Lethal Strike and Multiple Wounds (2, Monster, Ridden Monster).
Lash of Lust
max 1 per Army- Daemon of Lust only
Type: Shooting Weapon. Range 12", Strength as user, Quick to Fire, Multiple Shots (2D6). This weapon may not be used if the model performed a March Move in this Player Turn.
Dissolving Touch
max 1 per ArmyType: Hand Weapon. Every Round of Combat each enemy model in base contact with the bearer suffers 1 Toxic Hit at Initiative 10.
Aether Wand
max 1 per Army- Daemon of Change only
Type: Hand Weapon. Every time the wielder successfully casts or dispels a spell, roll a D6. On a 4+ the wielder gains a charge counter. For each charge counter, the wielder gains +1 Attack when using the weapon (this effect is permanent).
Heart Seeker
max 1 per ArmyType: Hand Weapon. The wielder may reroll any rolls of ‘1’ to hit for attacks with this weapon.
Blade of Grief
max 1 per ArmyType: Hand Weapon. The wielder gains Fear. Attacks made with this weapon gain Divine Attacks.
Trident of Torment
max 1 per ArmyType: Hand Weapon. The wielder gains +1 Weapon Skill and +1 Initiative when using this weapon. Attacks made with this weapon gain Armour Piercing (1).
Daemonic Talisman
Nauseating Aura
max 1 per Army- Daemon of Pestilence only Enemy units in base contact with the bearer have Initiative 1 during the Close Combat Phase.
Shackles of Reality
max 1 per ArmyThe bearer gain Regeneration (4+).
Iron Hide
max 1 per ArmyThe bearer gains Innate Defence (5+).
Brass Collar
max 1 per Army- Daemon of Wrath only
The bearer gains Magic Resistance (3).
Veil of Shadows
max 1 per ArmyThe bearer’s unit gains Hard Target and Magic Resistance (1).
Blissful Bindings
max 1 per Army- Daemon of Lust only
Models striking the bearer must halve their Weapon Skill (rounding up) when rolling to hit against the bearer.
Weaver’s Eye
max 1 per ArmyOne use only. May be activated when the bearer fails a Ward Save. That failed Ward Save may be rerolled.
Daemonic Enchanted Item
Hellish Crown
max 1 per ArmyThe bearer gains +1 Leadership.
Horn of Damnation
max 1 per ArmyEnemy units in base contact with the bearer cannot benefit from Hold Your Ground.
Portal Gem
max 1 per ArmyAll friendly units within 12" of the bearer suffer 1 wound less from failed Daemonic Instability Tests.
Blazing Wings
max 1 per Army- Daemon of Change only
The bearer gains Fly (8).
Token of Change
max 1 per Army- Daemon of Change only
One of a kind
The bearer can cast Fate’s Judgement from Divination as a Bound Spell (Power Level 3).
Token of Lust
max 1 per Army- Daemon of Lust only
One of a kind
The bearer can cast Spectral Blades from Evocation as a Bound Spell (Power Level 3).
Token of Pestilence
max 1 per Army-Daemon of Pestilence only
One of a kind
The bearer can cast Ancestral Aid from Evocation as a
Bound Spell (Power Level 3).
Obsidian Horn
max 1 per ArmyOne use only. Instead of making a dispel roll, you may use this item. The spell is automatically dispelled.
In anArmy Listthatincludes a model bearing theObsidian Horn, friendly models cannot cast Spells (including Bound Spells) nor can any friendly models carry Arcane Items.
Black Orb
max 1 per ArmyAll enemy Wizards attempting to cast spells from Divination suffer a -2 modifier to their casting roll.
Elixir of Souls
max 1 per ArmyOne use only. May be activated at the start of the Remaining Moves sub-phase. The bearer gains +2 Movement during this Phase.
Daemonic Arcane Item
Seventh Seal
max 1 per ArmyOne use only. Instead of making a Dispel Attempt, you may use this item. The spell is automatically dispelled.
Sorcerer’s Lodestone
max 1 per ArmyOne use only. After making a Casting or Dispel Attempt, the bearer may gain a +D6 modifier to its dispel roll or casting roll (note that this is not a Magic Dice). This is an exception to the Magic Modifiers rule.
Soul-Bound Staff
max 1 per ArmyWhen the bearer Miscasts, it counts as having used 1 less Magic Dice.
Mirror of Change
max 1 per Army- Daemon of Change only
At the start of each friendly Magic Phase, the bearer may pick an enemy Wizard in Line of Sight and within 18" of itself. For the duration of this Magic Phase the bearer may cast (non-Bound) Spells known by the selected Wizard instead of its own. Spells that create new units or Raise models cannot be cast.
Scrolls of the Eighth Pact
max 1 per Army-Daemon of Change only
The bearer knows all Trait Spells from all Paths available to it, and may choose to generates spells from more than one Path. The chosen Paths and how many spells from each Path must be noted in the Army List. This cannot be combined with Essence of a Free Mind.
Magic Standard
Banner of Gar Daecos
max 1 per ArmyLord of Dread with Fleet Commander only
Corsairs and Dread Legionnaires in units within 6" of the bearer gain a +1 to-wound modifier in Close Combat.
Banner of Blood
max 1 per ArmyAny model parts with Killer Instinct in the bearer’s unit may reroll failed to-wound rolls of '1' and '2' in Close Combat.
Banner of Unity
max 1 per ArmyThe bearer's unit is never disrupted when flanked by enemy units (but can still be disrupted by enemy units to its rear).
Banner of the Stallion
max 1 per ArmyThe bearer's unit and all friendly units with Swiftstride within 12" of the bearer may reroll results of ‘1’ for Charge Range, Pursuit and Overrun rolls.
Banner of Becalming
max 1 per ArmyThe bearer gains Channel. At the Start of each enemy Magic Phase select one friendly Wizard within 12" of the bearer. That Wizard gains a +1 modifier to its dispel rolls during this Magic Phase.
War Banner of Ryma
max 1 per ArmyThe bearer’s unit gains Thunderous Charge. Mounts are not affected.
Banner of the Brazen Bul
max 1 per ArmyInfantry only. The bearer’s unit has Vanguard. Units within 12" of the bearer and with more than half of its models with Unruly may reroll failed Panic Tests.
Banner of Nezibkesh
max 1 per ArmyAll Special Close Combat Attacks against the bearer’s unit suffer -1 Strength.
Banner of the Last Charge
max 1 per ArmyAll mounts in the bearer’s unit gain Impact Hits (1).
Dragonskin Banner
max 1 per ArmyModels in the bearer’s unit may reroll to-hit, to-wound, and Armour Save rolls of ‘1’ in the first Round of Combat (including Special Attacks).
Skull of Qenghet
max 1 per ArmyModels in the bearer’s unit cause Fear and automatically pass Terror Tests.
Mikinok’s Totem
max 1 per ArmyOther Magical Items in the bearer's unit and Magical Items in units (friend or foe) in base contact with the bearer's unit cease to work and revert to their mundane type (if it has any). The effect on Magical Items in other units lasts as long as the units remain in base contact.
Totem of Mixoatl
max 1 per ArmyR&F model parts with Born Predator in bearer’s unit gain Hatred.
Banner of the Entombed
max 1 per ArmyModels with Underground Ambush in the army may add +1 to their Ambush roll (declare usage before rolling). If this is used, the starting Underground Point must be placed within 24" of the bearer, and the starting point only moves D6".
The Lightning Rod
max 1 per ArmyOne use only. May be activate at the start of the opponent’s Player Turn. During this Player Turn, all friendly units gain Hard Target. No Flying Movement may take place.
Icon of Ruin
max 1 per ArmyAny enemy wishing to dispel an “Augment” or “Universal” spell that has targeted the bearer’s unit suffers a -2 modifier to the Dispel Attempt against that spell.
Banner of the Barrows Kings
max 1 per ArmyBarrow Knights and Barrow Guard in the bearer’s unit gain a +1 to-hit modifier in Close Combat
Nine-Tailed Standard
max 1 per ArmyAll friendly Infantry models in units within 12" of the bearer of this banner gain +1 Movement.
Banner of Transmutation
max 1 per Army- Change only.
All Shooting Attacks made against the bearer’s unit suffer a -1 to-wound modifier.
Banner of Temptation
max 1 per Army- Lust only.
One use only. The Banner may be activated when the bearer declares a charge. The target of the charge must declare Hold as their Charge Reaction, unless they are already fleeing. The enemy unit may still declare Charge Reactions as normal if it is subsequently charged by other units.
Banner of Fury
max 1 per Army- Wrath only.
The bearer gains Frenzy, and only loses Frenzy if the banner ceases to work. All models in the bearer's unit have Frenzy for as long as the bearer also has it and remains in the unit.
Banner of Filth
max 1 per Army- Pestilence only.
Close Combat Attacks of all models in the bearer’s unit gain Poisoned Attacks.
The Oriflamme
max 1 per ArmyThe bearer gains Fear. Enemy units in base contact with the bearer’s unit may not benefit from Hold Your Ground.
Ironhide Icon
max 1 per ArmyThe bearer’s unit gains a Ward Save (5+) against Shooting Attacks.
Black Standard of Zagvozd
max 1 per ArmyThe bearer’s unit gains a Ward Save (4+) against Shooting Attacks.
Rending Banner
max 1 per ArmyAll non-character models in the bearer’s unit gain Armour Piercing (1).
Stalker's Standard
max 1 per ArmyThe bearer’s unit gains Strider and Swiftstride.
Aether Icon
max 1 per ArmyThe bearer can make Dispel Attempts as if it was a Wizard Master.
Banner of Speed
max 1 per ArmyThe bearer's unit gains +1 Movement.
Flaming Standard
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
Banner of Discipline
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
War Standard
max 1 per ArmyThe bearer's unit adds +1 to the Combat Score of any combat they are involved in.
Icon of the Relentless Company
max 1 per ArmyOne use only. Activate at the start of any of your Remaining Moves sub-phases. Infantry models in the bearer's unit can triple its Movement when Marching instead of doubling it this turn. This March Move cannot be longer than 15" and cannot be used in Game Turn 1 if the unit has used Vanguard or Scout.
Gleaming Icon
max 1 per ArmyOne use only. Must be activated the first time the bearer's unit fails a Leadership Test. The unit may reroll the failed test.
旗帜附魔
Rending Banner
max 1 per ArmyAll non-character models in the bearer’s unit gain Armour Piercing (1).
Stalker's Standard
max 1 per ArmyThe bearer’s unit gains Strider and Swiftstride.
Aether Icon
max 1 per ArmyThe bearer can make Dispel Attempts as if it was a Wizard Master.
Banner of Speed
max 1 per ArmyThe bearer's unit gains +1 Movement.
Flaming Standard
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
Banner of Discipline
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
War Standard
max 1 per ArmyThe bearer's unit adds +1 to the Combat Score of any combat they are involved in.
Icon of the Relentless Company
max 1 per ArmyOne use only. Activate at the start of any of your Remaining Moves sub-phases. Infantry models in the bearer's unit can triple its Movement when Marching instead of doubling it this turn. This March Move cannot be longer than 15" and cannot be used in Game Turn 1 if the unit has used Vanguard or Scout.
Gleaming Icon
max 1 per ArmyOne use only. Must be activated the first time the bearer's unit fails a Leadership Test. The unit may reroll the failed test.
Polytheist Army
Characters
(40% Max)
Minions of Wrath
(50% Max)
Minions of Change
(50% Max)
Special
(No Limit)
Minions of Pestilence
(50% Max)
Core
(25% Min)
Minions of Lust
(50% Max)
Dark Gods' Might
(40% Max)
Monotheist Army Change
If all units in the army belong to the same Dark God: - The Category of the chosen Dark God becomes “no limit” - The Core Category is decreased to at least 20% - Some units gain access to additional options.Characters
(40% Max)
Minions of Wrath
(0% Max)
Minions of Change
(No Limit)
Special
(No Limit)
Minions of Pestilence
(0% Max)
Core
(20% Min)
Minions of Lust
(0% Max)
Dark Gods' Might
(40% Max)
Monotheist Army Lust
If all units in the army belong to the same Dark God: - The Category of the chosen Dark God becomes “no limit” - The Core Category is decreased to at least 20% - Some units gain access to additional options.Characters
(40% Max)
Minions of Wrath
(0% Max)
Minions of Change
(0% Max)
Special
(No Limit)
Minions of Pestilence
(0% Max)
Core
(20% Min)
Minions of Lust
(No Limit)
Dark Gods' Might
(40% Max)
Monotheist Army Pestilence
If all units in the army belong to the same Dark God: - The Category of the chosen Dark God becomes “no limit” - The Core Category is decreased to at least 20% - Some units gain access to additional options.Characters
(40% Max)
Minions of Wrath
(0% Max)
Minions of Change
(0% Max)
Special
(No Limit)
Minions of Pestilence
(No Limit)
Core
(20% Min)
Minions of Lust
(0% Max)
Dark Gods' Might
(40% Max)
Monotheist Army Wrath
If all units in the army belong to the same Dark God: - The Category of the chosen Dark God becomes “no limit” - The Core Category is decreased to at least 20% - Some units gain access to additional options.Characters
(40% Max)
Minions of Wrath
(No Limit)
Minions of Change
(0% Max)
Special
(No Limit)
Minions of Pestilence
(0% Max)
Core
(20% Min)
Minions of Lust
(0% Max)
Dark Gods' Might
(40% Max)
Daemon Prince
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Daemon Prince | 8 | 9 | 5 | 6 | 5 | 4 | 8 | 5 | 9 | Monster |
Courtesan of Lust
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Courtesan of Lust | 10 | 9 | 6 | 6 | 6 | 6 | 10 | 6 | 9 | Monster |
Father of Pestilence
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Father of Pestilence | 6 | 6 | 3 | 6 | 7 | 7 | 4 | 5 | 9 | Monster |
Harbinger of Change
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Harbinger of Change | 4 | 3 | 4 | 3 | 3 | 3 | 3 | 2 | 8 | Infantry |
Harbinger of Lust
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Harbinger of Lust | 6 | 7 | 5 | 4 | 3 | 3 | 7 | 4 | 8 | Infantry |
Weaver of Change
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Weaver of Change | 8(8) | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 9 | Monster |
Harbinger of Pestilence
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Harbinger of Pestilence | 4 | 5 | 5 | 5 | 5 | 3 | 4 | 3 | 8 | Infantry |
Harbinger of Wrath
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Harbinger of Wrath | 5 | 7 | 2 | 5 | 4 | 3 | 6 | 3 | 8 | Infantry |
Scourge of Wrath
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Scourge of Wrath | 8(8) | 10 | 10 | 6 | 6 | 6 | 9 | 7 | 9 | Monster |
Mount Siren Chariot
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 5 | 4 | 4 | - | - | - | Chariot |
| Mounted Siren (1) | - | 5 | 4 | 3 | - | - | 5 | 2 | 7 | |
| Steeds of Lust (2) | 10 | 3 | - | 3 | - | - | 5 | 1 | 7 |
Model Rules
Chariot
Mounted Siren (1)
Steeds of Lust (2)
Mount Steed of Lust
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Steed of Lust | 10 | 3 | - | 3 | 3 | 1 | 5 | 1 | 7 | War Beast |
Mount Blight Fly
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Blight Fly | 1(6) | 4 | 3 | 5 | 5 | 3 | 2 | 2 | 7 | Monstrous Beast |
Mount Disc of Change
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Disc of Change | 1(8) | 3 | - | 4 | 4 | 1 | 4 | 3 | 7 | War Beast |
Mount Blazing Chariot
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 4 | 4 | 4 | - | - | - | Chariot |
| Sky Serpents (2) | 1(8) | 3 | - | 4 | - | - | 4 | 3 | 7 |
Model Rules
Mount Crusher
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Crusher | 7 | 5 | - | 5 | 4 | 3 | 2 | 3 | 7 | Monstrous Beast |
Pestilent Palanquin
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Pestilent Palanquin | 4 | 3 | 3 | 3 | 3 | 4 | 3 | 6 | 7 | Infantry |
Sirens
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Sirens | 6 | 5 | 4 | 3 | 3 | 1 | 5 | 2 | 7 | Infantry |
Slaughterers
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Slaughterers | 5 | 5 | 2 | 4 | 3 | 1 | 4 | 1 | 7 | Infantry |
Tallymen
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Tallymen | 4 | 3 | 3 | 4 | 4 | 1 | 2 | 1 | 7 | Infantry |
Horrors
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Horrors | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | Infantry |
Furies
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Furies | 4(10) | 3 | - | 4 | 3 | 1 | 4 | 1 | 2 | Infantry |
Altar of Slaughter
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Altar of Blood | - | - | - | 5 | 6 | 4 | - | - | - | Chariot |
| Doombringer (1) | - | 5 | 3 | 4 | - | - | 4 | 2 | 7 | |
| Slaughterers (2) | - | 5 | 3 | 4 | - | - | 4 | 1 | 7 | |
| Crusher (1) | 7 | 5 | - | 5 | - | - | 2 | 3 | 7 |
Model Rules
Altar of Blood
Doombringer (1)
Slaughterers (2)
Crusher (1)
Blood Chariot
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 5 | 5 | 4 | - | - | - | Chariot |
| Slaughterers (2) | - | 5 | 3 | 4 | - | - | 4 | 1 | 7 | |
| Crusher (1) | 7 | 5 | - | 5 | - | - | 2 | 3 | 7 |
Model Rules
Chariot
- Brass Cannon
- Impact Hits (+1)
- Daemon of Wrath
- Daemonic Instability
- Fear
- Magic Resistance (1)
- Otherworldly
Slaughterers (2)
Crusher (1)
Crusher Cavalry
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Rider | 5 | 5 | 2 | 4 | 3 | 1 | 4 | 1 | 7 | |
| Crusher | 7 | 5 | - | 5 | 4 | 3 | 2 | 3 | 7 | Monstrous Cavalry |
Hellhounds
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Hellhounds | 8 | 5 | - | 4 | 4 | 2 | 4 | 2 | 7 | War Beast |
Blazing Chariot
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 4 | 4 | 4 | - | - | - | Chariot |
| Exalted Igniter (1) | - | 4 | 4 | 4 | - | - | 4 | 3 | 7 | |
| Sky Serpent (2) | 1(8) | 3 | - | 4 | - | - | 4 | 3 | 7 |
Model Rules
Chariot
Exalted Igniter (1)
Sky Serpent (2)
Igniters
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Igniters | 6 | 3 | 4 | 4 | 4 | 1 | 4 | 2 | 7 | Infantry |
Sky Serpents
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Sky Serpents | 1(9) | 3 | - | 4 | 4 | 2 | 4 | 3 | 7 | War Beast |
Blight Flies
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Rider | 4 | 4 | 4 | 4 | 4 | 1 | 2 | 2 | 7 | Monstrous Cavalry |
| Blight Fly | 1(6) | 4 | - | 5 | 5 | 3 | 2 | 2 | 7 |
Model Rules
Rider
Blight Fly
Pestilent Beasts
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Pestilent Beasts | 6 | 3 | - | 4 | 5 | 3 | 2 | 4 | 7 | Monstrous Beast |
Plaguelings
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Plaguelings | 4 | 3 | 3 | 2 | 3 | 5 | 2 | 5 | 7 | Swarm |
Carnal Chariot
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 4 | 4 | 4 | - | - | - | Chariot |
| Oracle (1) | - | 5 | 4 | 3 | - | - | 5 | 2 | 7 | |
| Mounted Siren (2) | - | 5 | 4 | 3 | - | - | 5 | 2 | 7 | |
| Steed of Lust (2) | 10 | 3 | - | 3 | - | - | 5 | 1 | 7 |
Model Rules
Chariot
Oracle (1)
Mounted Siren (2)
Steed of Lust (2)
Clawed Fiends
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Clawed Fiends | 10 | 5 | - | 4 | 4 | 3 | 5 | 3 | 7 | Monstrous Beast |
Mounted Sirens
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Rider | 6 | 5 | 4 | 3 | 3 | 1 | 5 | 2 | 7 | Cavalry |
| Steed of Lust | 10 | 3 | - | 3 | 3 | 1 | 5 | 1 | 7 | Cavalry |
Model Rules
Rider
Steed of Lust
Shrine of Temptation
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 5 | 5 | 5 | - | - | - | Chariot |
| Temptress (1) | - | 5 | 5 | 3 | - | - | 5 | 4 | 7 | |
| Mounted Siren (3) | - | 5 | 4 | 3 | - | - | 5 | 2 | 7 | |
| Steed of Lust (4) | 10 | 3 | - | 3 | - | - | 5 | 1 | 7 |
Model Rules
Chariot
Temptress (1)
Mounted Siren (3)
Steed of Lust (4)
Siren Chariot
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Chariot | - | - | - | 5 | 4 | 4 | - | - | - | Chariot |
| Mounted Siren (2) | - | 5 | 4 | 3 | - | - | 5 | 2 | 7 | |
| Steed of Lust | 10 | 3 | - | 3 | - | - | 5 | 1 | 7 |
Model Rules
Chariot
Mounted Siren (2)
Daemon Engine - Hellish Bolt
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Daemon Engine - Hellish Bolt | 8 | 3 | 4 | 6 | 6 | 7 | 3 | 4 | 7 | Monster |
Daemon Engine - Hellish Bombard
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Daemon Engine - Hellish Bombard | 8 | 3 | 4 | 6 | 6 | 7 | 3 | 4 | 7 | Monster |
Daemon Engine - Hellish Breath
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Daemon Engine - Hellish Breath | 8 | 3 | 4 | 6 | 6 | 7 | 3 | 4 | 7 | Monster |
Daemon Engine - Hellish Reaper
| Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
|---|---|---|---|---|---|---|---|---|---|---|
| Daemon Engine - Hellish Reaper | 8 | 3 | 4 | 6 | 6 | 7 | 3 | 4 | 7 | Monster |