Druidenkult

Druidenkult

Nature's Call: All Wizards that know at least one Druidism spell (excluding Bound Spells) know the Learned Spell The Oaken Throne in addition to their other spells.

(0) Der Eichene Thron


Casting Type Duration
4++ Caster
Range Caster
Permanent

If any friendly Caster is affected by The Oaken Throne, certain spells are cast with an amplified version. Use any text marked with {} and ignore any red text. The Oaken Throne must already be in play when a spell is cast in order to use the {amplified} Attribute.
This spell is ended if any friendly Caster attempts to cast The Oaken Throne again, or if the opponent removes a dice from their Magic Dice pool at the end of step 3 of any Magic Phase sequence (after Siphon the Veil).

(1) Heilendes Wasser


Casting Type Duration
7+ {6+}+ Augment
Range 12"
One Turn

The Range of this spell can be measured from the Caster or from any Water Terrain Feature on the board. The target gains Fortitude (5+){(4+)}​.

(2) Meister der Erde


Casting Type Duration
6+ {5+}+ Hex Damage Direct
Range 18"
Instant

The range of this spell can be measured from the Caster or from any Impassable Terrain Terrain Feature on the board.
The target suffers D6 hits with Strength 4 {5}, Armour Penetration 1 {2} and Magical Attacks.

(3) Rankende Wurzeln


Casting Type Duration
6+ {5+}+ Hex
Range 12"
One Turn

The Range of this spell can be measured from the Caster or from any Forest Terrain Feature on the board.
The target suffers -1 {-2} Offensive Skill, -1 {-2} Defensive Skill, and -1 {-2} to hit with Shooting Attacks.

(4) Sommerliches Wachstum


Casting Type Duration
11+ {10+}+ Augment
Range 24"
Instant

This spell has different effects depending on the target:
Standard Infantry/Beast*: Raise 4 {6} Health Points.
Towering Presence**: Raise 1 {1} Health Point.
Anything else***: Raise 2 {3} Health Points.
* More than half of the models in the unit are both Standard Height and either Type Infantry or Beast Type.
** More than half of the models in the unit have Towering Presence.
*** Use this if neither of the above is applies.

(5) Steinhaut


Casting Type Duration
9+ {8+}+ Augment
Range 12"
One Turn

The Range of this spell can be measured from the Caster or from any Hill Terrain Feature on the board.
The target gains +2 {+3} Resilience.

(6) Geister des Waldes


Casting Type Duration
7+ {6+}+ Augment {Universal}
Range 12"
One Turn

Alle Modell der Zieleinheit werden behandelt, als befänden sie sich in einem Wald.
{Wenn das Ziel eine befreundete Einheit ist, erhält sie Geländeerfahren (Wald).}

(A) Quelle der Jugend


Casting Type Duration
+ Augment Focused
Range 12"
Instant

The target or its unit Recovers{Raises}​ ​1 Health Point. No single model can Recover (or Raise) more than 1 Health Point per phase from this spell.