| Casting | Type | Duration | ||
|---|---|---|---|---|
| 9+ |
Hex
Missile
Damage
Replicable
Range 24 |
Instant | ||
The target suffers D6+1~hits. All hits have \StrengthInitials~5, \ArmourPenetrationInitials~2, and Magical Attacks.
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\item[\refsymbolblessing]: select an extra target, following the same targeting restrictions: that extra target suffers D3+1 hits.
\item[\refsymboladmonition]: select a different target, following the same targeting restrictions. That target suffers D3+1 hits.
itemize
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5+ |
Augment
Range 24 |
One Turn | ||
The target adds +1 to the Combat Score of its side, and gains +1 Dis.
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\item[\refsymbolblessing]: the target gains Courageous.
\item[\refsymboladmonition]: the target’s Charge Range, Flee Distance, and Pursue Distance rolls are Minimised.
itemize
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8+ |
Hex
Range 24 |
One Turn | ||
The target suffers 2~Def, and 2~\AgilityInitials (\AgilityInitials to a minimum of~1).
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\item[\refsymbolblessing]: the target suffers 2~\Off.
\item[\refsymboladmonition]: the target does not suffer −2~\DefensiveSkillInitials (i.e. it only suffers 2~\AgilityInitials).
itemize
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 9+ |
Hex
Range 24 |
One Turn | ||
The target suffers 1 to wound with its Melee Attacks.
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\item[\refsymbolblessing]: the target suffers 1~\ArmourPenetrationInitials
\item[\refsymboladmonition]: the target gains +1~\ArmourPenetrationInitials
itemize
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 10+ |
Ground
Range 48 |
Permanent | ||
Place a marker on the target point. Do not roll for Divine Intervention when resolving the effects of this spell. You must roll for Divine Intervention at the start of each subsequent Magic Phase:
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\item[\refsymbolblessing]: each unit within #1D6 (2) of the centre of the marker suffers #1D6 (2)~hits with \StrengthInitials~5, \ArmourPenetrationInitials~2, and Magical Attacks. Then remove the marker.
\item[\refsymboladmonition]: your opponent may move the marker up to~3 in any direction.
itemize
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 11+ |
Hex
Damage
Range 24 |
Instant | ||
The target suffers D3+1~hits. All other units within~3 of the target suffer 1~hit. \newline
All hits are resolved with \StrengthInitials~9, \ArmourPenetrationInitials~4, Magical Attacks,Flaming Attacks,.
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\item[\refsymbolblessing]: increase the number of hits each unit suffers by~1.
\item[\refsymboladmonition]: decrease the number of hits each unit suffers by~1.
itemize