Nature's Call: All Wizards that know at least one Druidism spell (excluding Bound Spells) know the Learned Spell The Oaken Throne in addition to their other spells.
(0) Der Eichene Thron
4+
Caster
Caster
Permanent
If any friendly Caster is affected by The Oaken Throne, certain spells are cast with an amplified version. Use any text marked with {} and ignore any red text. The Oaken Throne must already be in play when a spell is cast in order to use the {amplified} Attribute. This spell is ended if any friendly Caster attempts to cast The Oaken Throne again, or if the opponent removes a dice from their Magic Dice pool at the end of step 3 of any Magic Phase sequence (after Siphon the Veil).
(1) Heilendes Wasser
7+<<6+>>
18"
Augment
Letzter Zug
The Range of this spell can be measured from the Caster or from any Water Terrain Feature on the board. The target gains Fortitude (5+) {(4+)}.
(2) Meister der Erde
6+<<5+>>
18"
Hex, Damage, Direct
Sofortig
The range of this spell can be measured from the Caster or from any Impassable Terrain Terrain Feature on the board. The target suffers 1D6 hits with Strength <4><<5>>, Armour Penetration <1><<2>> and Magical Attacks.
(3) Rankende Wurzeln
<6+><<5+>>
12"
Hex
Letzter Zug
The Range of this spell can be measured from the Caster or from any Forest Terrain Feature on the board. The target suffers <-1><<-2>> Offensive Skill, <-1><<-2>> Defensive Skill, and <-1><<-2>> to hit with Shooting Attacks.
(4) Sommerliches Wachstum
11+<<10+>>
24"
Augment
Sofortig
This spell has different effects depending on the target: Standard Infantry/Beast*: Raise 4{6} Health Points. Towering Presence**: Raise 1{1} Health Point. Anything else***: Raise 2{3} Health Points. * More than half of the models in the unit are both Standard Height and either Type Infantry or Beast Type. ** More than half of the models in the unit have Towering Presence. *** Use this if neither of the above is applies.
(5) Steinhaut
10+<<9+>>
12"
Augment
Letzter Zug
The Range of this spell can be measured from the Caster or from any Hill Terrain Feature on the board. The target gains +2{+3} Resilience.
(6) Geister des Waldes
7+ {6+}
12"
Augment, {Universal}
Letzter Zug
Alle Modell der Zieleinheit werden behandelt, als befänden sie sich in einem Wald. {Wenn das Ziel eine befreundete Einheit ist, erhält sie Geländeerfahren (Wald).}
(EIN) Quelle der Jugend
12"
Augment, Focused
Sofortig
The target or its unit Recovers {Raises} 1 Health Point.