Vermin Swarm

Vermin Swarm (v2021.2 alpha 4)

Weapon Enchantments

Swarm Master

max 1 per Army (Enchantment: Close Combat Weapon)

Infantry models only
While using this weapon, the wielder gainsGrind Attacks (X), where X is the number of Full Ranks in the wielder’s unit, up to a maximum of 10. These Grind Attacks are resolved with Strength 3, Armour Penetration 1, and Magical Attacks.

Secrets of the Doom Blade

max 1 per Army (Enchantment: Hand Weapon)

StandardHeight models onlyWhile using this weapon,the wielder gains +1 Attack Value. Attacks made with this weapon gain Multiple Wounds (D6), becomeDivine Attacks and Magical Attacks, and their Strength and Armour Penetration are set to 10. At the end of each friendly Movement Phase, if the wielder is not Engaged in Combat, it suffers 1 hit with LightningAttacks.

Rodentium Bullets

max 1 per Army (Enchantment: Pistol)

The weapon’s range is set to 18″. The weapon gains +2 Shots, +1 AP, Accurate, and Magical Attacks.

Armour Enchantments

Plague-Hermit’s Blessing

max 1 per Army (Enchantment: Light Armour)

Cult of Errahman onlyThe wearer gains +1 Health Point and Fortitude (5+).
Successful to-hit rolls with Close Combat Attacks against the wearer must be rerolled.

Artefacts

Crown of Hubris

max 1 per Army (Dominant) (Wizard only )

Immediately after Siphon the Veil, i.e. after converting Veil Tokens into Magic Dice, the bearer may choose to inflict D6 hits against its unit that wound automatically with no saves of any kind allowed. These hits are considered Special Attacks. If so, the owner gains additional Veil Tokens equal to half the number of lost Health Points, rounding fractions up.

Orb of Ateus

max 1 per Army

Vermin Senators and Rakachit Technocrats onlyOnce per Shooting Phase, the bearer may discard 2 Veil Tokens from its owner’s Veil Token pool and nominate a unit within 6″that has not fired yet during this Shooting Phase. Weapons with Trial and Terror in this unit gain +1 to wound and Magical Attacks, and the number of hits from each Mishaps is increased by 3. The effects last until the end of the phase.

Map of the Deeps

max 1 per Army

Vermin Senators and StygianOverseers onlyAt the end of each friendly ShootingPhase, the bearer may move a single friendly Tunnel Marker within 24″ up to 6″ in any direction.

Tarina’s Lyre

max 1 per Army

Vermin Senators and FetthisFleshmasters onlyStomp Attacks made by enemyunits within 6″ of the bearer suffer a −2 to-wound modifier.

Orator’s Toga

max 1 per Army

The bearer gains Stand Behind and cannotissue Duels.

Storm Rocket

max 1 per Army

Vermin Senators and SkorchitAlchemists onlyOne use only. When this Artefactis used, it is a Shooting Weapon with Aim (2+) and the following profile: Range 24″, Shots 1, Str 5, AP 2, AreaAttack (3×3), Magical Attacks. On a natural to-hit roll of ‘1’, the wielder suffers 1 hit with Lightning Attacks.

Tome of the Ratking

max 1 per Army

The bearer can cast The Awakened Swarm (Hereditary Spell) as a Bound Spell with Power Level (4/8).
At the end of each friendly Magic Phase, the bearer may discard up to 3 Veil Tokens. For each discarded Veil Token, Raise 3 Health Points in a friendly Rat Swarms unit. This can Raise Health Points above the unit’s starting size, up to a maximum of 27 Health Points.

Cowl of the Apostate

max 1 per Army

The model gains Holy Triumvirate (see Swarm Priest), and for the purpose of this rule, it counts as having both Caelysian Pantheon and Cult of Errahman.

Banner enchantement

Banner of the Last Storm

max 1 per Army

Cannot be taken by models that count towards Core.
Parts of Terrain Features (including Open Terrain) that are within 18″ of the bearer’s model are Dangerous Terrain (2) for models making a Flying Movement

Bell of the Deep Roads

max 1 per Army

The bearer’s unit may start the game in Tunnel Reserve. Ambush rolls of the bearer’s unit may be rerolled. This overrides the restriction of Special Items not working while their bearer is off the board.
If the unit passes an Ambush roll, all subsequent failed Ambush rolls for Tunnel Reserve during this Player Turn may be rerolled. Any unit that passes its Ambush roll due to this reroll must enter the Battlefield from the same Tunnel Marker as the bearer’s unit. If this is not possible, the unit cannot enter the Battlefield during this Player Turn. Roll again in the next friendly Player Turn.

Sacred Aquila

max 1 per Army

The bearer and R&F models in the bearer’s unit gain Battle Focus. Additionally, for each natural to-hit roll of ‘1’ with a Close Combat Attack made by the bearer’s unit, the bearer’s unit suffers 1 hit with Strength 3 and Armour Penetration 0 in the same Initiative Step. This is considered a Special Attack.

Rending Banner

max 3 per Army

One use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.

Banner of Speed

max 3 per Army

A unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.

Stalker's Standard

max 3 per Army

The bearer’s unit gains Strider.

Aether Icon

max 3 per Army

The bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.

Banner of Discipline

max 3 per Army

The bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.

Flaming Standard

max 3 per Army

One use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.

Banner of the Relentless Company

max 3 per Army

One use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.

Legion Standard

max 3 per Army

A unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.

Racial Trait Spell

Casting Range Type Duration Effect
H The Awakened Swarm The range of this spell can be measured from the Caster or from any friendly Tunnel Marker on the board. Summon a unit of 3 Rat Swarms (profile below), with its Centre on the targeted point. {The Summoned unit may perform a 6″ Magical Move.}
Mf <5+> {8+} 12" Ground Instant
The range of this spell can be measured from the Caster or from any friendly Tunnel Marker on the board. Summon a unit of 3 Rat Swarms (profile below), with its Centre on the targeted point. {The Summoned unit may perform a 6″ Magical Move.}

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Tunnel Gunners

Tunnel Gunners

(30% Max)

Bread and Games

Bread and Games

(20% Max)

Characters
Characters

Ruinous Dictator

460pts
single model
Size:Gigantic
Type:Infantry
Base:75x50mm
Global Adv Mar Dis Model Rules
7" 14" 6
Defensive HP Def Res Arm
7 4 5 2
Offensive Att Off Str Ap Agi
Ruinous Dictator 4 4 5 4 8
Ruinous Dictator:

Magic Options

Occultism

Occultism

Options

(1-1 per Army)

free
20 pts
free
10 pts
free
20 pts
20 pts
Characters

Bloodfur Legate

115pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 6
Defensive HP Def Res Arm
3 4 4 0
Offensive Att Off Str Ap Agi
Bloodfur Legate 4 5 4 1 6
Bloodfur Legate:

Options

(1-1 per Army)

free

(0-1 per Army)

50 pts

(0-1 per Army)

55 pts

(0-1 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
200 pts
100 pts
5 pts
5 pts
5 pts
10 pts
10 pts

Mount Options

75 pts
325 pts
Characters

House Prefect

110pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
2 2 3 0
Offensive Att Off Str Ap Agi
House Prefect 2 2 3 0 4
House Prefect:

Options

(1-1 per Army)

free

(0-2 Units per Army)

free

(0-2 Units per Army)

5 pts

(0-2 Units per Army)

25 pts

(0-2 Units per Army)

25 pts
75 pts
free

(0-18 per Army)

15 pts

(0-9 per Army)

30 pts

(0-12 per Army)

25 pts

(0-9 per Army)

40 pts

Mount Options

50 pts
Characters

Swarm Priest

115pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
2 2 3 0
Offensive Att Off Str Ap Agi
Swarm Priest 1 2 3 0 4
Swarm Priest:

Magic Options

75 pts
Witchcraft

Witchcraft (Caelysian Pantheon)

Occultism

Occultism (no Caelysian Pantheon)

Thaumaturgy

Thaumaturgy

Options

(1-1 per Army)

free
free
free
30 pts
100 pts
5 pts

Mount Options

250 pts
Characters

Mount Praetorian Brute

single model
0-3 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Model Rules
6" 12" C
Defensive HP Def Res Arm
3 C 5 C+1
Offensive Att Off Str Ap Agi
Praetorian Brute 3 3 6 3 4
Praetorian Brute:

Options

(Bloodfur Commander only)

25 pts
Characters

Mount Sacred Platform

single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" C
Defensive HP Def Res Arm
7 1 5 2
Offensive Att Off Str Ap Agi
Acolyte 1 2 3 0 3
Chassis 5 2
Acolyte:

Options

(models with Caelysian Pantheon only, 0-1 Units per Army)

free

(models with Cult of Errahman only, 0-1 Units per Army)

100 pts

(Pestilent Pulpit only)

free
free
Core
Core

Vermin Velites

125pts + 4 pts/extra model
15-25 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 2 2 0
Offensive Att Off Str Ap Agi
Vermin Velite 1 3 3 0 4

Options

free
2 pts/mod.

Command Group Options

10 pts
10 pts
Core

Vermin Legionaries

180pts + 6 pts/extra model
25-60 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 2 2 0
Offensive Att Off Str Ap Agi
Vermin Legionary 1 3 3 0 4
Vermin Legionary:

Options

(Armies with a Vermin Senator only)

1 pts/mod.
free
free

Command Group Options

10 pts
10 pts
25 pts

(0-1 per Army)

55 pts

(0-1 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Core

Blackfur Veterans

240pts + 10 pts/extra model
25-50 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 6
Defensive HP Def Res Arm
1 3 2 0
Offensive Att Off Str Ap Agi
Blackfur Veteran 1 4 3 0 5

Options

(0-1 Units per Army)

free

Command Group Options

10 pts
10 pts
25 pts

(0-1 per Army)

55 pts

(0-1 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Core

Vermin Slaves

135pts + 3 pts/extra model
30-80 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 3
Defensive HP Def Res Arm
1 1 2 0
Offensive Att Off Str Ap Agi
VerminSlave 1 1 3 0 4
VerminSlave:

Options

10 pts

(Armies with a Vermin Senator only)

2 pts/mod.

Command Group Options

10 pts
Special
Special

Shadowfur Stalkers

140pts + 9 pts/extra model
10-20 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 3 2 0
Offensive Att Off Str Ap Agi
Shadowfur Stalker 1 3 3 2 5
Shadowfur Stalker:

Options

(0-2 Units per Army)

free
free

Command Group Options

10 pts
10 pts
Special

Plague Disciples

215pts + 10 pts/extra model
20-40 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 2 3 0
Offensive Att Off Str Ap Agi
Plague Disciple 2 2 3 0 3
Plague Disciple:

Options

free
1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts

(0-1 per Army)

55 pts

(0-1 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Special

Murmillo Brutes

320pts + 70 pts/extra model
4-6 models
0-3 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:50x50mm
Global Adv Mar Dis Model Rules
6" 12" 6
Defensive HP Def Res Arm
3 4 5 0
Offensive Att Off Str Ap Agi
Murmillo Brute 3 3 5 2 4
Murmillo Brute:

Options

free

(0-18 per Army)

10 pts/mod.

(0-9 per Army)

15 pts/mod.

(0-9 per Army)

20 pts/mod.

(0-12 per Army)

20 pts/mod.

Command Group Options

10 pts
10 pts
25 pts

(0-1 per Army)

55 pts

(0-1 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Tunnel Gunners
Tunnel Gunners

Experimental Weapon Teams

140pts + 45 pts/extra model
3-6 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
3 2 2 0
Offensive Att Off Str Ap Agi
Exp. Weapon Team 2 2 3 0 4
Exp. Weapon Team:

Options

(0-18 per Army)

free

(0-9 per Army)

15 pts/mod.

(0-9 per Army)

15 pts/mod.

(0-12 per Army)

15 pts/mod.
Tunnel Gunners

Vermin Artillery

190pts
single model
0-4 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:75mm round
Global Adv Mar Dis Model Rules
5" 5" 5
Defensive HP Def Res Arm
4 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 3 3 0 4

Options

(0-2 Units per Army)

free

(0-2 Units per Army)

20 pts
Bread and Games